diff options
author | Timothy Arceri <[email protected]> | 2016-11-17 10:52:28 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-11-17 12:53:12 +1100 |
commit | c3df65c123c6392b0b116900395a89fd3dbb9b85 (patch) | |
tree | 2b7c4a89aff0ccbbfb7f9fec4e0b0459858b58bb /src/mesa/program/ir_to_mesa.cpp | |
parent | d6bdb3a86293da2164e9355f0262ef83afeece7f (diff) |
st/mesa/r200/i915/i965: move ARB program fields into a union
It's common for games to compile 2000 programs or more so at
32bits x 2000 programs x 22 fields x 2 (at least) stages
This should give us something like 352 kilobytes in savings
once we add some more glsl only fields.
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 7ea375f0362..c42c19b4110 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2810,7 +2810,7 @@ get_mesa_program(struct gl_context *ctx, visit_exec_list(shader->ir, &v); v.emit(NULL, OPCODE_END); - prog->NumTemporaries = v.next_temp; + prog->arb.NumTemporaries = v.next_temp; unsigned num_instructions = v.instructions.length(); @@ -2844,12 +2844,12 @@ get_mesa_program(struct gl_context *ctx, /* Set IndirectRegisterFiles. */ if (mesa_inst->DstReg.RelAddr) - prog->IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File; + prog->arb.IndirectRegisterFiles |= 1 << mesa_inst->DstReg.File; /* Update program's bitmask of indirectly accessed register files */ for (unsigned src = 0; src < 3; src++) if (mesa_inst->SrcReg[src].RelAddr) - prog->IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; + prog->arb.IndirectRegisterFiles |= 1 << mesa_inst->SrcReg[src].File; switch (mesa_inst->Opcode) { case OPCODE_IF: @@ -2877,7 +2877,7 @@ get_mesa_program(struct gl_context *ctx, } break; case OPCODE_ARL: - prog->NumAddressRegs = 1; + prog->arb.NumAddressRegs = 1; break; default: break; @@ -2910,8 +2910,8 @@ get_mesa_program(struct gl_context *ctx, fflush(stderr); } - prog->Instructions = mesa_instructions; - prog->NumInstructions = num_instructions; + prog->arb.Instructions = mesa_instructions; + prog->arb.NumInstructions = num_instructions; /* Setting this to NULL prevents a possible double free in the fail_exit * path (far below). |