diff options
author | Gregory Hainaut <[email protected]> | 2013-05-03 19:44:10 +0200 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2014-03-25 10:25:25 -0700 |
commit | c03477050a6f51e601f75cb3c061a3e16a5b7171 (patch) | |
tree | a39b3a0ad845e232612a6dbb305083e585f643bb /src/mesa/program/ir_to_mesa.cpp | |
parent | b2bddaf7a000bf9830a7947b18d8e31fb25353ae (diff) |
mesa/sso: rename Shader to the pointer _Shader
Basically a sed but shaderapi.c and get.c.
get.c => GL_CURRENT_PROGAM always refer to the "old" UseProgram behavior
shaderapi.c => the old api stil update the Shader object directly
V2: formatting improvement
V3 (idr):
* Rebase fixes after a block of code was moved from ir_to_mesa.cpp to
shaderapi.c.
* Trivial reformatting.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 9919874a668..95987107f38 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2917,7 +2917,7 @@ get_mesa_program(struct gl_context *ctx, set_branchtargets(&v, mesa_instructions, num_instructions); - if (ctx->Shader.Flags & GLSL_DUMP) { + if (ctx->_Shader->Flags & GLSL_DUMP) { fprintf(stderr, "\n"); fprintf(stderr, "GLSL IR for linked %s program %d:\n", target_string, shader_program->Name); @@ -2953,7 +2953,7 @@ get_mesa_program(struct gl_context *ctx, _mesa_reference_program(ctx, &shader->Program, prog); - if ((ctx->Shader.Flags & GLSL_NO_OPT) == 0) { + if ((ctx->_Shader->Flags & GLSL_NO_OPT) == 0) { _mesa_optimize_program(ctx, prog); } @@ -3096,7 +3096,7 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) } } - if (ctx->Shader.Flags & GLSL_DUMP) { + if (ctx->_Shader->Flags & GLSL_DUMP) { if (!prog->LinkStatus) { fprintf(stderr, "GLSL shader program %d failed to link\n", prog->Name); } |