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authorPaul Berry <[email protected]>2014-01-07 11:23:34 -0800
committerPaul Berry <[email protected]>2014-01-08 07:32:01 -0800
commitacfc58a7e593cdb377527c8b84e2fd9bf5906079 (patch)
tree5cbfda2ed6642c08e900c68d9c40790fe27b9ffb /src/mesa/program/ir_to_mesa.cpp
parent2adb9fea77140fccb7bd3f7a547f026c050333bd (diff)
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 88e94fa014e..7988248bb83 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2951,7 +2951,7 @@ get_mesa_program(struct gl_context *ctx,
*/
mesa_instructions = NULL;
- do_set_program_inouts(shader->ir, prog, shader->Type);
+ do_set_program_inouts(shader->ir, prog, shader->Stage);
prog->SamplersUsed = shader->active_samplers;
prog->ShadowSamplers = shader->shadow_samplers;