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authorTimothy Arceri <[email protected]>2017-02-17 16:27:53 +1100
committerTimothy Arceri <[email protected]>2017-02-17 16:31:47 +1100
commit172c48cc15e2a7b42a7de8ff9164ad8733155667 (patch)
tree8ef8c1d04cdb80f53d08ef78f08207715d668aee /src/mesa/program/ir_to_mesa.cpp
parenta2bf0954fbe54d44ea8c33f71ef462dc7cda385e (diff)
glsl: fix scons builds with shader cache
For now its disabled for scons so wrap glsl cache calls in a define conditional.
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 67c9267ac09..a4f61ac23ef 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -3130,8 +3130,10 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
}
}
+#ifdef ENABLE_SHADER_CACHE
if (prog->data->LinkStatus)
shader_cache_write_program_metadata(ctx, prog);
+#endif
}
} /* extern "C" */