diff options
author | Matt Turner <[email protected]> | 2016-02-27 13:44:50 -0800 |
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committer | Matt Turner <[email protected]> | 2016-03-01 11:41:29 -0800 |
commit | a0c3650ad359df8f770eee042d60359492df3702 (patch) | |
tree | 6dd39ef3fc71bcce75e9e7a37b039fa721b22381 /src/mesa/program/ir_to_mesa.cpp | |
parent | 6b1fb4862e0b1b338eb78e91aa862df889d4529a (diff) |
program: Remove RelAddr2 support.
Looks like more never-used crap from the first geometry shader attempt.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Acked-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 6d33b1b071a..6051df1546d 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2187,9 +2187,6 @@ mesa_src_reg_from_ir_src_reg(src_reg reg) mesa_reg.RelAddr = reg.reladdr != NULL; mesa_reg.Negate = reg.negate; mesa_reg.Abs = 0; - mesa_reg.HasIndex2 = GL_FALSE; - mesa_reg.RelAddr2 = 0; - mesa_reg.Index2 = 0; return mesa_reg; } |