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authorMatt Turner <[email protected]>2016-02-27 13:44:50 -0800
committerMatt Turner <[email protected]>2016-03-01 11:41:29 -0800
commita0c3650ad359df8f770eee042d60359492df3702 (patch)
tree6dd39ef3fc71bcce75e9e7a37b039fa721b22381 /src/mesa/program/ir_to_mesa.cpp
parent6b1fb4862e0b1b338eb78e91aa862df889d4529a (diff)
program: Remove RelAddr2 support.
Looks like more never-used crap from the first geometry shader attempt. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Acked-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 6d33b1b071a..6051df1546d 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2187,9 +2187,6 @@ mesa_src_reg_from_ir_src_reg(src_reg reg)
mesa_reg.RelAddr = reg.reladdr != NULL;
mesa_reg.Negate = reg.negate;
mesa_reg.Abs = 0;
- mesa_reg.HasIndex2 = GL_FALSE;
- mesa_reg.RelAddr2 = 0;
- mesa_reg.Index2 = 0;
return mesa_reg;
}