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authorEric Anholt <[email protected]>2010-08-18 17:12:18 -0700
committerEric Anholt <[email protected]>2010-08-18 17:12:18 -0700
commit49dfa89873403967d9f99d08d2e25042dea544e0 (patch)
treea57b150d5dfbe474a897bd0aad1ad3e29bbfb76d /src/mesa/program/ir_to_mesa.cpp
parentb83846475bac76268d75f53632faf8aad8cad02c (diff)
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index b566706d72a..7b0c28e5be1 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2743,7 +2743,7 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
/* We don't use the linker's uniforms list, and cook up our own at
* generate time.
*/
- free(prog->Uniforms);
+ _mesa_free_uniform_list(prog->Uniforms);
prog->Uniforms = _mesa_new_uniform_list();
}