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authorMarek Olšák <[email protected]>2014-08-03 04:31:56 +0200
committerMarek Olšák <[email protected]>2014-08-11 21:53:57 +0200
commit002211f9eea258acc253528024ee104aa1fcd90d (patch)
treede9c794cf0313358ae483a5701e167404d22b550 /src/mesa/program/ir_to_mesa.cpp
parent5c69173907e72a0978af5028db336f051ce733b0 (diff)
mesa: move ShaderCompilerOptions into gl_constants
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r--src/mesa/program/ir_to_mesa.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index b088160d3c3..4c246d12804 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2795,7 +2795,7 @@ get_mesa_program(struct gl_context *ctx,
GLenum target = _mesa_shader_stage_to_program(shader->Stage);
const char *target_string = _mesa_shader_stage_to_string(shader->Stage);
struct gl_shader_compiler_options *options =
- &ctx->ShaderCompilerOptions[shader->Stage];
+ &ctx->Const.ShaderCompilerOptions[shader->Stage];
validate_ir_tree(shader->ir);
@@ -2980,7 +2980,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
bool progress;
exec_list *ir = prog->_LinkedShaders[i]->ir;
const struct gl_shader_compiler_options *options =
- &ctx->ShaderCompilerOptions[prog->_LinkedShaders[i]->Stage];
+ &ctx->Const.ShaderCompilerOptions[prog->_LinkedShaders[i]->Stage];
do {
progress = false;