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author | Kenneth Graunke <[email protected]> | 2015-05-15 10:08:19 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-09-03 22:31:04 -0700 |
commit | 0e23c246c0eb84bd46dfdfe6babe3762e49c58d2 (patch) | |
tree | 8b48088c7dde14968ef3beef0b6b350cc5c7e3e0 /src/mesa/program/hash_table.h | |
parent | 6e03377daf90c6f6ac953a08e3a8f8f5caf9abf6 (diff) |
i965: Optimize VUE map comparisons.
The entire VUE map is computed based on the slots_valid bitfield;
calling brw_compute_vue_map on the same bitfield will return the
same result. So we can simply compare those.
struct brw_vue_map is 136 bytes; doing a single 8-byte comparison is
much cheaper and should work just as well.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/program/hash_table.h')
0 files changed, 0 insertions, 0 deletions