diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 14:24:03 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e81aaeba37f5419323d8f88bc10943c77e25ed14 (patch) | |
tree | 3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/program/arbprogparse.c | |
parent | dfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff) |
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info.
To avoid regressions between changes this change is a squashed
version of the following patches.
st/mesa changes where:
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/program/arbprogparse.c')
-rw-r--r-- | src/mesa/program/arbprogparse.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/program/arbprogparse.c b/src/mesa/program/arbprogparse.c index 51cefe33faa..53f661f64f4 100644 --- a/src/mesa/program/arbprogparse.c +++ b/src/mesa/program/arbprogparse.c @@ -107,7 +107,7 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, program->NumNativeAluInstructions = prog.NumAluInstructions; program->NumNativeTexInstructions = prog.NumTexInstructions; program->NumNativeTexIndirections = prog.NumTexIndirections; - program->InputsRead = prog.InputsRead; + program->info.inputs_read = prog.info.inputs_read; program->OutputsWritten = prog.OutputsWritten; program->IndirectRegisterFiles = prog.IndirectRegisterFiles; for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { @@ -196,7 +196,7 @@ _mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, program->NumNativeParameters = prog.NumNativeParameters; program->NumNativeAttributes = prog.NumNativeAttributes; program->NumNativeAddressRegs = prog.NumNativeAddressRegs; - program->InputsRead = prog.InputsRead; + program->info.inputs_read = prog.info.inputs_read; program->OutputsWritten = prog.OutputsWritten; program->IndirectRegisterFiles = prog.IndirectRegisterFiles; program->IsPositionInvariant = (state.option.PositionInvariant) |