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authorEric Anholt <[email protected]>2019-09-18 14:01:29 -0700
committerEric Anholt <[email protected]>2019-10-17 21:07:29 +0000
commitd77c77936b3956e8925504ad980acbff74422e7c (patch)
tree76f40b3200a97e2d8e4a6a11b64e49b8a3759d4f /src/mesa/program/Android.mk
parent4f4fc7535787e4a1006051611f573dc6d5eae741 (diff)
mesa: Add support for array formats of depth and stencil.
In desktop GL, you can specify things like GL_DEPTH_COMPONENT/GL_BYTE as a ReadPixels format, and we need to be able to represent that to see if we have proper MESA_FORMATs for them. That's exactly what the mesa_array_format enum is for. v2: Drop _mesa from static fn. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/program/Android.mk')
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