diff options
author | Brian <[email protected]> | 2007-12-14 12:25:25 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-12-14 12:25:25 -0700 |
commit | 017f862de1f857bca29f09794539aaf411014f13 (patch) | |
tree | b48e4c1cf03529d7b3ec22aac2047bbb5c567cdc /src/mesa/pipe | |
parent | f3b3ea9742e6511fa46332c2c6d2433f96cc5c10 (diff) |
Added origin_lower_left field to pipe_rasterizer_state
This controls whether the window origin is considered to be the lower-left
or upper-left corner.
This effects computation of gl_FragCoord and the application of polygon stipple.
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r-- | src/mesa/pipe/p_state.h | 1 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_prim_setup.c | 14 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_quad_stipple.c | 16 |
3 files changed, 24 insertions, 7 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 43b710ff3b6..af65d365bf0 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -94,6 +94,7 @@ struct pipe_rasterizer_state unsigned line_stipple_factor:8; /**< [1..256] actually */ unsigned line_stipple_pattern:16; unsigned bypass_clipping:1; + unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */ float line_width; float point_size; /**< used when no per-vertex size */ diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c index 8d8dceadc5c..2ccf5e2624a 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.c +++ b/src/mesa/pipe/softpipe/sp_prim_setup.c @@ -480,15 +480,23 @@ static void tri_persp_coeff( struct setup_stage *setup, static void setup_fragcoord_coeff(struct setup_stage *setup) { - const int winHeight = setup->softpipe->framebuffer.cbufs[0]->height; /*X*/ setup->coef[0].a0[0] = 0; setup->coef[0].dadx[0] = 1.0; setup->coef[0].dady[0] = 0.0; /*Y*/ - setup->coef[0].a0[1] = winHeight - 1; + if (setup->softpipe->rasterizer->origin_lower_left) { + /* y=0=bottom */ + const int winHeight = setup->softpipe->framebuffer.cbufs[0]->height; + setup->coef[0].a0[1] = winHeight - 1; + setup->coef[0].dady[1] = -1.0; + } + else { + /* y=0=top */ + setup->coef[0].a0[1] = 0.0; + setup->coef[0].dady[1] = 1.0; + } setup->coef[0].dadx[1] = 0.0; - setup->coef[0].dady[1] = -1.0; /*Z*/ setup->coef[0].a0[2] = setup->posCoef.a0[2]; setup->coef[0].dadx[2] = setup->posCoef.dadx[2]; diff --git a/src/mesa/pipe/softpipe/sp_quad_stipple.c b/src/mesa/pipe/softpipe/sp_quad_stipple.c index 04d95989c40..0c42963dfe3 100644 --- a/src/mesa/pipe/softpipe/sp_quad_stipple.c +++ b/src/mesa/pipe/softpipe/sp_quad_stipple.c @@ -22,10 +22,18 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) if (quad->prim == PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ - const int y0 = softpipe->framebuffer.cbufs[0]->height - 1 - quad->y0; - const int y1 = y0 - 1; - const unsigned stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; - const unsigned stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; + int y0, y1; + uint stipple0, stipple1; + if (softpipe->rasterizer->origin_lower_left) { + y0 = softpipe->framebuffer.cbufs[0]->height - 1 - quad->y0; + y1 = y0 - 1; + } + else { + y0 = quad->y0; + y1 = y0 + 1; + } + stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; + stipple1 = softpipe->poly_stipple.stipple[y1 % 32]; #if 1 const int col0 = quad->x0 % 32; |