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authorBrian <[email protected]>2007-09-18 19:37:36 -0600
committerBrian <[email protected]>2007-09-18 19:38:35 -0600
commitbb611c5f1f6aec7ac51d4fa3301422b47f6de795 (patch)
treea50b77cdfd0b62b4872465bd1a346ba0fbab1a38 /src/mesa/pipe
parent63be96bdc7e9f388a5c49295bd7e150462fd003a (diff)
Checkpoint: rework shader input/output register mapping.
This is a step toward removing TGSI_ATTRIB_ tokens. Basically, when translating Mesa programs to TGSI programs, pass in input and output register re-maps, plus interpolation info. There's some known breakage (cubemap.c) so more to be done...
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r--src/mesa/pipe/draw/draw_vertex_fetch.c39
-rw-r--r--src/mesa/pipe/draw/draw_vertex_shader.c14
-rw-r--r--src/mesa/pipe/p_state.h3
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c8
-rw-r--r--src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.c72
-rw-r--r--src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.h5
6 files changed, 100 insertions, 41 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_fetch.c b/src/mesa/pipe/draw/draw_vertex_fetch.c
index 0dbbdf17f2f..ce402d681f0 100644
--- a/src/mesa/pipe/draw/draw_vertex_fetch.c
+++ b/src/mesa/pipe/draw/draw_vertex_fetch.c
@@ -67,6 +67,10 @@ fetch_attrib4(const void *ptr, unsigned format, float attrib[4])
}
}
+
+/**
+ * Fetch vertex attributes for 'count' vertices.
+ */
void draw_vertex_fetch( struct draw_context *draw,
struct tgsi_exec_machine *machine,
const unsigned *elts,
@@ -74,27 +78,26 @@ void draw_vertex_fetch( struct draw_context *draw,
{
unsigned j;
-
- /* load machine inputs */
+ /* loop over vertices */
for (j = 0; j < count; j++) {
- unsigned attr;
- for (attr = 0; attr < 16; attr++) {
- if (draw->vertex_shader.inputs_read & (1 << attr)) {
- unsigned buf = draw->vertex_element[attr].vertex_buffer_index;
- const void *src
- = (const void *) ((const ubyte *) draw->mapped_vbuffer[buf]
- + draw->vertex_buffer[buf].buffer_offset
- + draw->vertex_element[attr].src_offset
- + elts[j] * draw->vertex_buffer[buf].pitch);
- float p[4];
+ uint attr;
+ /* loop over vertex attributes (vertex shader inputs) */
+ for (attr = 0; attr < draw->vertex_shader.num_inputs; attr++) {
+
+ unsigned buf = draw->vertex_element[attr].vertex_buffer_index;
+ const void *src
+ = (const void *) ((const ubyte *) draw->mapped_vbuffer[buf]
+ + draw->vertex_buffer[buf].buffer_offset
+ + draw->vertex_element[attr].src_offset
+ + elts[j] * draw->vertex_buffer[buf].pitch);
+ float p[4];
- fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
+ fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
- machine->Inputs[attr].xyzw[0].f[j] = p[0]; /*X*/
- machine->Inputs[attr].xyzw[1].f[j] = p[1]; /*Y*/
- machine->Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/
- machine->Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/
- }
+ machine->Inputs[attr].xyzw[0].f[j] = p[0]; /*X*/
+ machine->Inputs[attr].xyzw[1].f[j] = p[1]; /*Y*/
+ machine->Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/
+ machine->Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/
}
}
}
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c
index 8effc74cbee..cb6c605b8db 100644
--- a/src/mesa/pipe/draw/draw_vertex_shader.c
+++ b/src/mesa/pipe/draw/draw_vertex_shader.c
@@ -114,7 +114,6 @@ run_vertex_program(struct draw_context *draw,
draw_vertex_fetch( draw, &machine, elts, count );
-
/* run shader */
if( draw->vertex_shader.executable != NULL ) {
#if defined(USE_X86_ASM) || defined(SLANG_X86)
@@ -159,14 +158,23 @@ run_vertex_program(struct draw_context *draw,
vOut[j]->data[0][2] = z * scale[2] + trans[2];
vOut[j]->data[0][3] = w;
- /* remaining attributes are packed into sequential post-transform
+ /* Remaining attributes are packed into sequential post-transform
* vertex attrib slots.
+ * Skip 0 since we just did it above.
+ * Subtract two because of the VERTEX_HEADER, CLIP_POS attribs.
*/
- for (slot = 1; slot < draw->vertex_info.num_attribs; slot++) {
+ for (slot = 1; slot < draw->vertex_info.num_attribs - 2; slot++) {
vOut[j]->data[slot][0] = machine.Outputs[slot].xyzw[0].f[j];
vOut[j]->data[slot][1] = machine.Outputs[slot].xyzw[1].f[j];
vOut[j]->data[slot][2] = machine.Outputs[slot].xyzw[2].f[j];
vOut[j]->data[slot][3] = machine.Outputs[slot].xyzw[3].f[j];
+ /*
+ printf("output %d: %f %f %f %f\n", slot,
+ vOut[j]->data[slot][0],
+ vOut[j]->data[slot][1],
+ vOut[j]->data[slot][2],
+ vOut[j]->data[slot][3]);
+ */
}
} /* loop over vertices */
}
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h
index 048feede3ba..d2cc76a59b2 100644
--- a/src/mesa/pipe/p_state.h
+++ b/src/mesa/pipe/p_state.h
@@ -144,6 +144,9 @@ struct pipe_shader_state {
unsigned outputs_written; /**< TGSI_ATTRIB_ bits */
const struct tgsi_token *tokens;
void *executable;
+
+ uint num_inputs;
+ uint num_outputs;
};
struct pipe_depth_stencil_state
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index d0baf0734b0..8a4be79d114 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -448,6 +448,14 @@ static void tri_persp_coeff( struct setup_stage *setup,
float a = setup->ebot.dy * majda - botda * setup->emaj.dy;
float b = setup->emaj.dx * botda - majda * setup->ebot.dx;
+ /*
+ printf("tri persp %d,%d: %f %f %f\n", slot, i,
+ setup->vmin->data[slot][i],
+ setup->vmid->data[slot][i],
+ setup->vmax->data[slot][i]
+ );
+ */
+
assert(slot < TGSI_ATTRIB_MAX);
assert(i <= 3);
diff --git a/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.c b/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.c
index 28207065372..1f8d937bc6b 100644
--- a/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.c
+++ b/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.c
@@ -211,6 +211,7 @@ tgsi_mesa_translate_fragment_output(GLuint attrib)
}
+#if 01
uint
tgsi_mesa_translate_vertex_input_mask(GLbitfield mask)
{
@@ -224,7 +225,7 @@ tgsi_mesa_translate_vertex_input_mask(GLbitfield mask)
}
return tgsiMask;
}
-
+#endif
uint
tgsi_mesa_translate_vertex_output_mask(GLbitfield mask)
@@ -318,7 +319,9 @@ map_register_file_index(
GLuint processor,
GLuint file,
GLuint index,
- GLbitfield usage_bitmask )
+ GLbitfield usage_bitmask,
+ const GLuint inputMapping[],
+ const GLuint outputMapping[])
{
GLuint mapped_index;
GLuint i;
@@ -337,6 +340,12 @@ map_register_file_index(
* etc.
*/
assert( index < 32 );
+ if (inputMapping) {
+ printf("New map %d input %d to %d\n", processor, index,
+ inputMapping[index]);
+ return inputMapping[index];
+ }
+
assert( usage_bitmask & (1 << index) );
mapped_index = 0;
for( i = 0; i < index; i++ ) {
@@ -344,7 +353,7 @@ map_register_file_index(
mapped_index++;
}
}
- printf("Map input %d to %d\n", index, mapped_index);
+ printf("Map %d input %d to %d\n", processor, index, mapped_index);
break;
case TGSI_FILE_OUTPUT:
@@ -372,6 +381,8 @@ map_register_file_index(
mapped_index++;
}
}
+ printf("Map VP output from %d to %d\n", index, mapped_index);
+ assert(outputMapping[index] == mapped_index);
}
break;
@@ -443,6 +454,8 @@ compile_instruction(
struct tgsi_full_instruction *fullinst,
GLuint inputs_read,
GLuint outputs_written,
+ const GLuint inputMapping[],
+ const GLuint outputMapping[],
GLuint preamble_size,
GLuint processor )
{
@@ -462,7 +475,9 @@ compile_instruction(
processor,
fulldst->DstRegister.File,
inst->DstReg.Index,
- outputs_written
+ outputs_written,
+ NULL,
+ outputMapping
);
fulldst->DstRegister.WriteMask = convert_writemask( inst->DstReg.WriteMask );
@@ -475,7 +490,9 @@ compile_instruction(
processor,
fullsrc->SrcRegister.File,
inst->SrcReg[i].Index,
- inputs_read );
+ inputs_read,
+ inputMapping,
+ outputMapping );
for( j = 0; j < 4; j++ ) {
GLuint swz;
@@ -789,9 +806,20 @@ make_frag_output_decl(
return decl;
}
+
+/**
+ * Convert Mesa fragment program to TGSI format.
+ * \param inputMapping array to map original Mesa fragment program inputs
+ * registers to TGSI generic input indexes
+ * \param interpMode array[FRAG_ATTRIB_x] of TGSI_INTERPOLATE_LINEAR/PERSP.
+ *
+ */
GLboolean
tgsi_mesa_compile_fp_program(
const struct gl_fragment_program *program,
+ const GLuint inputMapping[],
+ const GLuint interpMode[],
+ const GLuint outputMapping[],
struct tgsi_token *tokens,
GLuint maxTokens )
{
@@ -800,8 +828,10 @@ tgsi_mesa_compile_fp_program(
struct tgsi_processor *processor;
struct tgsi_full_declaration fulldecl;
struct tgsi_full_instruction fullinst;
+ /*
struct tgsi_full_dst_register *fulldst;
struct tgsi_full_src_register *fullsrc;
+ */
GLuint inputs_read;
GLboolean reads_wpos;
GLuint preamble_size = 0;
@@ -822,7 +852,7 @@ tgsi_mesa_compile_fp_program(
/*
* Declare input attributes. Note that we do not interpolate fragment position.
*/
-
+ reads_wpos = 1;
/* Fragment position. */
if( reads_wpos ) {
fulldecl = make_frag_input_decl(
@@ -853,20 +883,16 @@ tgsi_mesa_compile_fp_program(
for( i = 1; i < 32; i++ ) {
if( inputs_read & (1 << i) ) {
count++;
+ fulldecl = make_frag_input_decl(count,
+ count,
+ interpMode[i],
+ TGSI_WRITEMASK_XYZW );
+ ti += tgsi_build_full_declaration(&fulldecl,
+ &tokens[ti],
+ header,
+ maxTokens - ti );
}
- }
- if( count > 0 ) {
- fulldecl = make_frag_input_decl(
- 1,
- 1 + count - 1,
- TGSI_INTERPOLATE_PERSPECTIVE,
- TGSI_WRITEMASK_XYZW );
- ti += tgsi_build_full_declaration(
- &fulldecl,
- &tokens[ti],
- header,
- maxTokens - ti );
- }
+ }
/*
* Declare output attributes.
@@ -932,6 +958,8 @@ tgsi_mesa_compile_fp_program(
&fullinst,
inputs_read,
~0, /*outputs_written*/
+ inputMapping,
+ outputMapping,
preamble_size,
TGSI_PROCESSOR_FRAGMENT ) ) {
assert( i == program->Base.NumInstructions - 1 );
@@ -955,8 +983,10 @@ tgsi_mesa_compile_fp_program(
GLboolean
tgsi_mesa_compile_vp_program(
const struct gl_vertex_program *program,
+ const GLuint inputMapping[],
+ const GLuint outputMapping[],
struct tgsi_token *tokens,
- GLuint maxTokens )
+ GLuint maxTokens)
{
GLuint i, ti;
struct tgsi_header *header;
@@ -983,6 +1013,8 @@ tgsi_mesa_compile_vp_program(
&fullinst,
inputs_read,
outputs_written,
+ inputMapping,
+ outputMapping,
0,
TGSI_PROCESSOR_VERTEX ) ) {
assert( i == program->Base.NumInstructions - 1 );
diff --git a/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.h b/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.h
index fda3fa397f8..017cfce72ea 100644
--- a/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.h
+++ b/src/mesa/pipe/tgsi/mesa/mesa_to_tgsi.h
@@ -10,12 +10,17 @@ struct tgsi_token;
GLboolean
tgsi_mesa_compile_fp_program(
const struct gl_fragment_program *program,
+ const GLuint inputMapping[],
+ const GLuint interpMode[],
+ const GLuint outputMapping[],
struct tgsi_token *tokens,
GLuint maxTokens );
GLboolean
tgsi_mesa_compile_vp_program(
const struct gl_vertex_program *program,
+ const GLuint inputMapping[],
+ const GLuint outputMapping[],
struct tgsi_token *tokens,
GLuint maxTokens );