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authorBrian <[email protected]>2007-12-07 07:57:54 -0700
committerBrian <[email protected]>2007-12-07 07:57:54 -0700
commit749d723287df348bd36ee43f96de6892a3eba09f (patch)
treebca31b079a7f2ebd315e7d70e5861fa32cd97983 /src/mesa/pipe/xlib/xmesaP.h
parentf77ce9e4fa6430fd6f4aaf07c58ed12569dec481 (diff)
Overhaul the Xlib winsys layer.
Front/back color buffers are now allocated with ordinary malloc() via the winsys buffer functions. To display surfaces in SwapBuffers() or flush_frontbuffer() we create an XImage that wraps the surface, then use XPutImage to copy to the window. Shared memory transport disabled for now.
Diffstat (limited to 'src/mesa/pipe/xlib/xmesaP.h')
-rw-r--r--src/mesa/pipe/xlib/xmesaP.h457
1 files changed, 20 insertions, 437 deletions
diff --git a/src/mesa/pipe/xlib/xmesaP.h b/src/mesa/pipe/xlib/xmesaP.h
index a067dfd3e34..e8c2a597a69 100644
--- a/src/mesa/pipe/xlib/xmesaP.h
+++ b/src/mesa/pipe/xlib/xmesaP.h
@@ -32,42 +32,15 @@
#ifdef XFree86Server
#include "xm_image.h"
#endif
-#include "state_tracker/st_cb_fbo.h"
+
#include "state_tracker/st_context.h"
#include "state_tracker/st_public.h"
-#include "pipe/softpipe/sp_context.h"
-#include "pipe/softpipe/sp_surface.h"
extern _glthread_Mutex _xmesa_lock;
extern XMesaBuffer XMesaBufferList;
-/* for PF_8R8G8B24 pixel format */
-typedef struct {
- GLubyte b;
- GLubyte g;
- GLubyte r;
-} bgr_t;
-
-
-/** Framebuffer pixel formats */
-enum pixel_format {
- PF_Index, /**< Color Index mode */
- PF_Truecolor, /**< TrueColor or DirectColor, any depth */
- PF_Dither_True, /**< TrueColor with dithering */
- PF_8A8R8G8B, /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */
- PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R bits */
- PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */
- PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */
- PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */
- PF_Dither, /**< Color-mapped RGB with dither */
- PF_Lookup, /**< Color-mapped RGB without dither */
- PF_1Bit, /**< monochrome dithering of RGB */
- PF_Grayscale, /**< Grayscale or StaticGray */
- PF_Dither_5R6G5B /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
-};
-
/**
* Visual inforation, derived from GLvisual.
@@ -86,47 +59,17 @@ struct xmesa_visual {
GLint BitsPerPixel; /* True bits per pixel for XImages */
GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
-
- enum pixel_format dithered_pf; /* Pixel format when dithering */
- enum pixel_format undithered_pf;/* Pixel format when not dithering */
-
- GLfloat RedGamma; /* Gamma values, 1.0 is default */
- GLfloat GreenGamma;
- GLfloat BlueGamma;
-
- /* For PF_TRUECOLOR */
- GLint rshift, gshift, bshift;/* Pixel color component shifts */
- GLubyte Kernel[16]; /* Dither kernel */
- unsigned long RtoPixel[512]; /* RGB to pixel conversion */
- unsigned long GtoPixel[512];
- unsigned long BtoPixel[512];
- GLubyte PixelToR[256]; /* Pixel to RGB conversion */
- GLubyte PixelToG[256];
- GLubyte PixelToB[256];
-
- /* For PF_1BIT */
- int bitFlip;
};
/**
- * Context info, derived from GLcontext.
+ * Context info, derived from st_context.
* Basically corresponds to a GLXContext.
*/
struct xmesa_context {
struct st_context *st;
-
- XMesaVisual xm_visual; /* Describes the buffers */
- XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */
-
- XMesaDisplay *display; /* == xm_visual->display */
- GLboolean swapbytes; /* Host byte order != display byte order? */
- GLboolean direct; /* Direct rendering context? */
-
- enum pixel_format pixelformat;
-
- GLubyte clearcolor[4]; /* current clearing color */
- unsigned long clearpixel; /* current clearing pixel value */
+ XMesaVisual xm_visual; /** pixel format info */
+ XMesaBuffer xm_buffer; /** current drawbuffer */
};
@@ -141,46 +84,6 @@ typedef enum {
} BufferType;
-/** Values for db_mode: */
-/*@{*/
-#define BACK_PIXMAP 1
-#define BACK_XIMAGE 2
-/*@}*/
-
-
-/**
- * An xmesa_renderbuffer represents the back or front color buffer.
- * For the front color buffer:
- * <drawable> is the X window
- * For the back color buffer:
- * Either <ximage> or <pixmap> will be used, never both.
- * In any case, <drawable> always equals <pixmap>.
- * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
- * field. We don't do that for the server-side GLcore module because
- * pixmaps and drawables are different and we'd need a bunch of casts.
- */
-struct xmesa_renderbuffer
-{
- struct st_renderbuffer St; /**< Base class (XXX temporary?) */
-
- XMesaBuffer Parent; /**< The XMesaBuffer this renderbuffer belongs to */
- XMesaDrawable drawable; /* Usually the X window ID */
- XMesaPixmap pixmap; /* Back color buffer */
- XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
-
- GLubyte *origin1; /* used for PIXEL_ADDR1 macro */
- GLint width1;
- GLushort *origin2; /* used for PIXEL_ADDR2 macro */
- GLint width2;
- GLubyte *origin3; /* used for PIXEL_ADDR3 macro */
- GLint width3;
- GLuint *origin4; /* used for PIXEL_ADDR4 macro */
- GLint width4;
-
- GLint bottom; /* used for FLIP macro, equals height - 1 */
-};
-
-
/**
* Framebuffer information, derived from.
* Basically corresponds to a GLXDrawable.
@@ -190,22 +93,13 @@ struct xmesa_buffer {
GLboolean wasCurrent; /* was ever the current buffer? */
XMesaVisual xm_visual; /* the X/Mesa visual */
-
- XMesaDisplay *display;
- BufferType type; /* window, pixmap, pbuffer or glxwindow */
-
- struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */
- struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */
-
+ XMesaDrawable drawable; /* Usually the X window ID */
XMesaColormap cmap; /* the X colormap */
+ BufferType type; /* window, pixmap, pbuffer or glxwindow */
+ XMesaImage *tempImage;
unsigned long selectedEvents;/* for pbuffers only */
- GLint db_mode; /* 0 = single buffered */
- /* BACK_PIXMAP = use Pixmap for back buffer */
- /* BACK_XIMAGE = use XImage for back buffer */
- GLboolean swAlpha;
-
GLuint shm; /* X Shared Memory extension status: */
/* 0 = not available */
/* 1 = XImage support available */
@@ -214,33 +108,7 @@ struct xmesa_buffer {
XShmSegmentInfo shminfo;
#endif
- XMesaImage *rowimage; /* Used for optimized span writing */
- XMesaPixmap stipple_pixmap; /* For polygon stippling */
- XMesaGC stipple_gc; /* For polygon stippling */
-
XMesaGC gc; /* scratch GC for span, line, tri drawing */
- XMesaGC cleargc; /* GC for clearing the color buffer */
- XMesaGC swapgc; /* GC for swapping the color buffers */
-
- /* The following are here instead of in the XMesaVisual
- * because they depend on the window's colormap.
- */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- unsigned long color_table[576]; /* RGB -> pixel value */
-
- /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
- GLubyte pixel_to_r[65536]; /* pixel value -> red */
- GLubyte pixel_to_g[65536]; /* pixel value -> green */
- GLubyte pixel_to_b[65536]; /* pixel value -> blue */
-
- /* Used to do XAllocColor/XFreeColors accounting: */
- int num_alloced;
-#if defined(XFree86Server)
- Pixel alloced_colors[256];
-#else
- unsigned long alloced_colors[256];
-#endif
/* GLX_EXT_texture_from_pixmap */
GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
@@ -251,325 +119,38 @@ struct xmesa_buffer {
};
-/**
- * If pixelformat==PF_TRUECOLOR:
- */
-#define PACK_TRUECOLOR( PIXEL, R, G, B ) \
- PIXEL = xmesa->xm_visual->RtoPixel[R] \
- | xmesa->xm_visual->GtoPixel[G] \
- | xmesa->xm_visual->BtoPixel[B]; \
-
-
-/**
- * If pixelformat==PF_TRUEDITHER:
- */
-#define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
-{ \
- int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
- PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
- | xmesa->xm_visual->GtoPixel[(G)+d] \
- | xmesa->xm_visual->BtoPixel[(B)+d]; \
-}
-
-
-
-/**
- * If pixelformat==PF_8A8B8G8R:
- */
-#define PACK_8A8B8G8R( R, G, B, A ) \
- ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
-
-/**
- * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
- * shortcut.
- */
-#define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
-
-#define PACK_8B8G8R8A( R, G, B, A ) \
- ( ((B) << 24) | ((G) << 16) | ((R) << 8) | (A) )
-
-
-
-
-/**
- * If pixelformat==PF_8R8G8B:
- */
-#define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
-
-
-/**
- * If pixelformat==PF_5R6G5B:
- */
-#define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
-
-
-/**
- * If pixelformat==PF_8A8R8G8B:
- */
-#define PACK_8A8R8G8B( R, G, B, A ) \
- ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
-
-
-
-/**
- * If pixelformat==PF_DITHER:
- *
- * Improved 8-bit RGB dithering code contributed by Bob Mercier
- * ([email protected]). Thanks Bob!
- */
-#ifdef DITHER666
-# define DITH_R 6
-# define DITH_G 6
-# define DITH_B 6
-# define DITH_MIX(r,g,b) (((r) * DITH_G + (g)) * DITH_B + (b))
-#else
-# define DITH_R 5
-# define DITH_G 9
-# define DITH_B 5
-# define DITH_MIX(r,g,b) (((g) << 6) | ((b) << 3) | (r))
-#endif
-#define DITH_DX 4
-#define DITH_DY 4
-#define DITH_N (DITH_DX * DITH_DY)
-
-#define _dither(C, c, d) (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12)
-
-#define MAXC 256
-extern const int xmesa_kernel8[DITH_DY * DITH_DX];
-
-/* Dither for random X,Y */
-#define DITHER_SETUP \
- int __d; \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table;
-
-#define DITHER( X, Y, R, G, B ) \
- (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \
- ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
- _dither(DITH_G, (G), __d), \
- _dither(DITH_B, (B), __d))])
-
-/* Dither for random X, fixed Y */
-#define XDITHER_SETUP(Y) \
- int __d; \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
- const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ];
-
-#define XDITHER( X, R, G, B ) \
- (__d = kernel[(X)&3], \
- ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
- _dither(DITH_G, (G), __d), \
- _dither(DITH_B, (B), __d))])
-
-
-
-/*
- * Dithering for flat-shaded triangles. Precompute all 16 possible
- * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
- */
-#define FLAT_DITHER_SETUP( R, G, B ) \
- GLushort ditherValues[16]; \
- { \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
- int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \
- int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \
- int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \
- int i; \
- for (i=0;i<16;i++) { \
- int k = xmesa_kernel8[i]; \
- int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );\
- ditherValues[i] = (GLushort) ctable[j]; \
- } \
- }
-
-#define FLAT_DITHER_ROW_SETUP(Y) \
- GLushort *ditherRow = ditherValues + ( ((Y)&3) << 2);
-
-#define FLAT_DITHER(X) ditherRow[(X)&3]
-
-
-
-/**
- * If pixelformat==PF_LOOKUP:
- */
-#define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
-
-#define LOOKUP_SETUP \
- unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table
-
-#define LOOKUP( R, G, B ) \
- ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \
- _dither_lookup(DITH_G, (G)), \
- _dither_lookup(DITH_B, (B)))]
-
-
-
-/**
- * If pixelformat==PF_1BIT:
- */
-extern const int xmesa_kernel1[16];
-
-#define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
-#define DITHER_1BIT( X, Y, R, G, B ) \
- (( ((int)(R)+(int)(G)+(int)(B)) > xmesa_kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
-
-
-
-/**
- * If pixelformat==PF_GRAYSCALE:
- */
-#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3]
-
-
-
-/**
- * Converts a GL window Y coord to an X window Y coord:
- */
-#define YFLIP(XRB, Y) ((XRB)->bottom - (Y))
-
-
-/**
- * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage:
- * X==0 is left, Y==0 is bottom.
- */
-#define PIXEL_ADDR1(XRB, X, Y) \
- ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) )
-
-#define PIXEL_ADDR2(XRB, X, Y) \
- ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) )
-
-#define PIXEL_ADDR3(XRB, X, Y) \
- ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) ))
-
-#define PIXEL_ADDR4(XRB, X, Y) \
- ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) )
-
-
-
-/*
- * External functions:
- */
-
-extern struct xmesa_renderbuffer *
-xmesa_create_renderbuffer(struct pipe_winsys *winsys,
- GLuint name, XMesaVisual xmvis,
- GLboolean backBuffer);
-
-extern void
-xmesa_delete_framebuffer(struct gl_framebuffer *fb);
-
-extern XMesaBuffer
-xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis);
-
-extern unsigned long
-xmesa_color_to_pixel( XMesaContext xmesa,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a,
- GLuint pixelFormat );
-
-extern void
-xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
- GLuint *width, GLuint *height);
-
-extern void
-xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
-
-
-extern void
-xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
-
-
-/**
- * Using a function instead of an ordinary cast is safer.
- */
-static INLINE struct xmesa_renderbuffer *
-xmesa_renderbuffer(struct gl_renderbuffer *rb)
-{
- return (struct xmesa_renderbuffer *) rb;
-}
-
-
-/**
- * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
- * Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
- */
+/** cast wrapper */
static INLINE XMesaContext
-XMESA_CONTEXT(GLcontext *ctx)
+xmesa_context(GLcontext *ctx)
{
return (XMesaContext) ctx->DriverCtx;
}
-/**
- * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
- * Since we're using structure containment, it's just a cast!.
- * XXX should use inlined function for better type safety.
- */
+/** cast wrapper */
static INLINE XMesaBuffer
-XMESA_BUFFER(GLframebuffer *fb)
+xmesa_buffer(GLframebuffer *fb)
{
struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
return (XMesaBuffer) st_framebuffer_private(stfb);
}
-
-struct pipe_context;
-
-struct xmesa_surface
-{
- struct pipe_surface surface;
- struct xmesa_renderbuffer *xrb;
- XMesaDisplay *display;
- BufferType type;
- XMesaDrawable drawable;
- XMesaImage *ximage;
- XMesaGC gc;
-};
-
-
-/** Cast wrapper */
-static INLINE struct xmesa_surface *
-xmesa_surface(struct pipe_surface *ps)
-{
- return (struct xmesa_surface *) ps;
-}
-
-
extern void
-xmesa_clear(struct pipe_context *pipe, struct pipe_surface *ps, uint value);
-
-extern struct pipe_context *
-xmesa_create_context(XMesaContext xm);
-
-extern struct pipe_surface *
-xmesa_surface_alloc(struct pipe_context *pipe, GLuint format);
-
-extern struct pipe_surface *
-xmesa_new_color_surface(struct pipe_winsys *winsys, GLuint format);
-
-extern struct pipe_winsys *
-xmesa_get_pipe_winsys(void);
-
-extern void
-xmesa_get_tile(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h, void *p, int dst_stride);
+xmesa_delete_framebuffer(struct gl_framebuffer *fb);
-extern void
-xmesa_put_tile(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h, const void *p, int src_stride);
+extern XMesaBuffer
+xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis);
extern void
-xmesa_get_tile_rgba(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h, float *p);
+xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
extern void
-xmesa_put_tile_rgba(struct pipe_context *pipe, struct pipe_surface *ps,
- uint x, uint y, uint w, uint h, const float *p);
-
+xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
-extern struct pipe_surface *
-xmesa_create_front_surface(XMesaVisual vis, Window win);
+extern struct pipe_context *
+xmesa_create_pipe_context(XMesaContext xm, uint pixelformat);
static INLINE GLuint
xmesa_buffer_width(XMesaBuffer b)
@@ -583,5 +164,7 @@ xmesa_buffer_height(XMesaBuffer b)
return b->stfb->Base.Height;
}
+extern void
+xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf);
#endif