diff options
author | Brian <[email protected]> | 2007-12-14 11:00:46 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-12-14 11:00:46 -0700 |
commit | e785f190f0d49f0367f7468c22b77962d0f14ea0 (patch) | |
tree | 41af7dbb2b05556deed248ff88b0934195e3ce78 /src/mesa/pipe/tgsi/exec/tgsi_exec.h | |
parent | 23e36c2dfb1f9501a6a1023afc1d0c151f2e99c3 (diff) |
Don't always declare frag shader INPUT[0] as fragment position.
We were doing this for the sake of softpipe and the tgsi intergrepter since
we always need the fragment position and W-coordinate information in order
to compute fragment interpolants.
But that's not appropriate for hardware drivers.
The tgsi interpreter now get x,y,w information from a separate tgsi_exec_vector
variable setup by softpipe.
The new pipe_shader_state->input_map[] defines how vert shader outputs map
to frag shader inputs. It may go away though, since one can also examine
the semantic label on frag shader input[0] to figure things out.
Diffstat (limited to 'src/mesa/pipe/tgsi/exec/tgsi_exec.h')
-rw-r--r-- | src/mesa/pipe/tgsi/exec/tgsi_exec.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/tgsi/exec/tgsi_exec.h b/src/mesa/pipe/tgsi/exec/tgsi_exec.h index 8d166bb5f42..db92e282dfb 100644 --- a/src/mesa/pipe/tgsi/exec/tgsi_exec.h +++ b/src/mesa/pipe/tgsi/exec/tgsi_exec.h @@ -170,7 +170,6 @@ struct tgsi_exec_machine struct tgsi_exec_vector *Inputs; struct tgsi_exec_vector *Outputs; const struct tgsi_token *Tokens; - float QuadX, QuadY; /**< for frag progs only */ unsigned Processor; /* GEOMETRY processor only. */ @@ -178,6 +177,7 @@ struct tgsi_exec_machine /* FRAGMENT processor only. */ const struct tgsi_interp_coef *InterpCoefs; + struct tgsi_exec_vector QuadPos; /* Conditional execution masks */ uint CondMask; /**< For IF/ELSE/ENDIF */ |