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authorZack Rusin <[email protected]>2007-09-19 06:46:32 -0400
committerZack Rusin <[email protected]>2007-09-19 06:46:32 -0400
commitf22e920f478d8732695913ec0d1f7244b451a8f5 (patch)
tree8244f28277fe213c2860c71c1dc368d34a5050a5 /src/mesa/pipe/softpipe
parentbb611c5f1f6aec7ac51d4fa3301422b47f6de795 (diff)
Finish up conversions of shaders to immutable objects.
Create/Delete calls should be split since in create we'll be compiling them so we want to know which one it is (vertex/fragment).
Diffstat (limited to 'src/mesa/pipe/softpipe')
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
index 25cb9d87450..a56793d6838 100644
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ b/src/mesa/pipe/softpipe/sp_context.c
@@ -262,10 +262,12 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
- softpipe->pipe.create_shader_state = softpipe_create_shader_state;
- softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
- softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
- softpipe->pipe.delete_shader_state = softpipe_delete_shader_state;
+ softpipe->pipe.create_fs_state = softpipe_create_shader_state;
+ softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
+ softpipe->pipe.delete_fs_state = softpipe_delete_shader_state;
+ softpipe->pipe.create_vs_state = softpipe_create_shader_state;
+ softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
+ softpipe->pipe.delete_vs_state = softpipe_delete_shader_state;
softpipe->pipe.set_alpha_test_state = softpipe_set_alpha_test_state;
softpipe->pipe.set_blend_color = softpipe_set_blend_color;