summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/softpipe
diff options
context:
space:
mode:
authorBrian <[email protected]>2008-01-10 10:22:01 -0700
committerBrian <[email protected]>2008-01-10 11:25:25 -0700
commitfd8b5ede950eb809165c783db2844130fb4c072d (patch)
treea69cdf258a1f8636cc392eaba2417ab8cb701bfe /src/mesa/pipe/softpipe
parentede7b00b59b37f078de0663918c0c84d572c27e8 (diff)
clean-up comments, code
Diffstat (limited to 'src/mesa/pipe/softpipe')
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c2
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.c16
-rw-r--r--src/mesa/pipe/softpipe/sp_prim_setup.h99
3 files changed, 63 insertions, 54 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
index 07590923055..4f22539629d 100644
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ b/src/mesa/pipe/softpipe/sp_context.c
@@ -345,7 +345,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
if (GETENV( "SP_VBUF" ) != NULL) {
softpipe->vbuf = sp_draw_vbuf_stage(softpipe->draw,
&softpipe->pipe,
- sp_vbuf_setup_draw);
+ sp_vbuf_render);
draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
}
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c
index de45529bf96..722cadc5c0b 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.c
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.c
@@ -1286,18 +1286,20 @@ static void calc_det( struct prim_header *header )
-/* Test harness - feed vertex buffer back into prim pipeline.
+/**
+ * Render buffer of points/lines/triangles.
+ * Called by vbuf code when the vertex or index buffer is filled.
*
* The big issue at this point is that reset_stipple doesn't make it
* through the interface. Probably need to split primitives at reset
* stipple, perhaps using the ~0 index marker.
*/
-void sp_vbuf_setup_draw( struct pipe_context *pipe,
- unsigned primitive,
- const ushort *elements,
- unsigned nr_elements,
- const void *vertex_buffer,
- unsigned nr_vertices )
+void sp_vbuf_render( struct pipe_context *pipe,
+ unsigned primitive,
+ const ushort *elements,
+ unsigned nr_elements,
+ const void *vertex_buffer,
+ unsigned nr_vertices )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
struct setup_stage *setup = setup_stage( softpipe->setup );
diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.h b/src/mesa/pipe/softpipe/sp_prim_setup.h
index 598394f73ee..c16dc634b00 100644
--- a/src/mesa/pipe/softpipe/sp_prim_setup.h
+++ b/src/mesa/pipe/softpipe/sp_prim_setup.h
@@ -1,33 +1,49 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
#ifndef SP_PRIM_SETUP_H
#define SP_PRIM_SETUP_H
-/* Vertices are just an array of floats, with all the attributes
+/**
+ * vbuf is a special stage to gather the stream of triangles, lines, points
+ * together and reconstruct vertex buffers for hardware upload.
+ *
+ * First attempt, work in progress.
+ *
+ * TODO:
+ * - separate out vertex buffer building and primitive emit, ie >1 draw per vb.
+ * - tell vbuf stage how to build hw vertices directly
+ * - pass vbuf stage a buffer pointer for direct emit to agp/vram.
+ *
+ *
+ *
+ * Vertices are just an array of floats, with all the attributes
* packed. We currently assume a layout like:
*
* attr[0][0..3] - window position
@@ -37,23 +53,11 @@
* all the enabled attributes run contiguously.
*/
+
struct draw_stage;
struct softpipe_context;
-extern struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe );
-
-
-/* A special stage to gather the stream of triangles, lines, points
- * together and reconstruct vertex buffers for hardware upload.
- *
- * First attempt, work in progress.
- *
- * TODO:
- * - separate out vertex buffer building and primitive emit, ie >1 draw per vb.
- * - tell vbuf stage how to build hw vertices directly
- * - pass vbuf stage a buffer pointer for direct emit to agp/vram.
- */
typedef void (*vbuf_draw_func)( struct pipe_context *pipe,
unsigned prim,
const ushort *elements,
@@ -62,20 +66,23 @@ typedef void (*vbuf_draw_func)( struct pipe_context *pipe,
unsigned nr_vertices );
-extern struct draw_stage *sp_draw_vbuf_stage( struct draw_context *draw_context,
- struct pipe_context *pipe,
- vbuf_draw_func draw );
+extern struct draw_stage *
+sp_draw_render_stage( struct softpipe_context *softpipe );
+extern struct draw_stage *
+sp_draw_vbuf_stage( struct draw_context *draw_context,
+ struct pipe_context *pipe,
+ vbuf_draw_func draw );
-/* Test harness
- */
-void sp_vbuf_setup_draw( struct pipe_context *pipe,
- unsigned prim,
- const ushort *elements,
- unsigned nr_elements,
- const void *vertex_buffer,
- unsigned nr_vertices );
+
+extern void
+sp_vbuf_render( struct pipe_context *pipe,
+ unsigned prim,
+ const ushort *elements,
+ unsigned nr_elements,
+ const void *vertex_buffer,
+ unsigned nr_vertices );