diff options
author | Brian <[email protected]> | 2007-10-09 14:55:22 -0600 |
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committer | Brian <[email protected]> | 2007-10-09 14:55:22 -0600 |
commit | bc139a19b00f8686caa8db7c56af2087f26e369a (patch) | |
tree | 4e598ff84144599ad115ed9abdaf8b21cc2f33b0 /src/mesa/pipe/softpipe | |
parent | 342bc50c3d8765ea4ab50aa7d77df5c86c478c61 (diff) |
Pack fragment program outputs to be consistant with vertex programs.
Previously, output[0] was always Z and output[1] was color. Now output[0]
will be color if Z is not written.
In shade_quad() use the semantic info to determine which quantity is in
which output slot.
Diffstat (limited to 'src/mesa/pipe/softpipe')
-rwxr-xr-x | src/mesa/pipe/softpipe/sp_quad_fs.c | 23 |
1 files changed, 14 insertions, 9 deletions
diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c index 2b0c4366bd9..b6005c6a699 100755 --- a/src/mesa/pipe/softpipe/sp_quad_fs.c +++ b/src/mesa/pipe/softpipe/sp_quad_fs.c @@ -78,6 +78,7 @@ shade_quad( const float fx = (float) quad->x0; const float fy = (float) quad->y0; struct tgsi_exec_machine *machine = &qss->machine; + uint colorOut; /* Consts does not require 16 byte alignment. */ machine->Consts = softpipe->mapped_constants[PIPE_SHADER_FRAGMENT]; @@ -109,28 +110,32 @@ shade_quad( quad->mask &= tgsi_exec_machine_run( machine ); } - /* store result color (always in output[1]) */ - memcpy( - quad->outputs.color, - &machine->Outputs[1].xyzw[0].f[0], - sizeof( quad->outputs.color ) ); - - /* Z */ - if (qss->stage.softpipe->fs->outputs_written & 0x1) { + if (qss->stage.softpipe->fs->output_semantic_name[0] == TGSI_SEMANTIC_POSITION) { /* output[0] is new Z */ uint i; for (i = 0; i < 4; i++) { quad->outputs.depth[i] = machine->Outputs[0].xyzw[2].f[i]; } + colorOut = 1; } else { - /* pass input Z to output Z */ + /* pass input Z (which was interpolated by the executor) to output Z */ uint i; for (i = 0; i < 4; i++) { quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i]; } + colorOut = 0; } + /* store result color */ + /* XXX need to handle multiple color outputs someday */ + assert(qss->stage.softpipe->fs->output_semantic_name[colorOut] + == TGSI_SEMANTIC_COLOR); + memcpy( + quad->outputs.color, + &machine->Outputs[colorOut].xyzw[0].f[0], + sizeof( quad->outputs.color ) ); + /* shader may cull fragments */ if( quad->mask ) { qs->next->run( qs->next, quad ); |