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authorZack Rusin <[email protected]>2007-09-28 04:33:55 -0400
committerZack Rusin <[email protected]>2007-09-28 12:29:22 -0400
commita1a989f0be8dc34082b52bb3b3a6eacb36d9e75e (patch)
tree66c447fff8d693fa1a39522271bd29735d7828d6 /src/mesa/pipe/softpipe/sp_state.h
parentf78193f444dad2a1aee219f538bc0da3f040c2e1 (diff)
Redoing the way we handle vertex shaders for the draw module.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_state.h')
-rw-r--r--src/mesa/pipe/softpipe/sp_state.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h
index f0e1461d258..f9061e86e53 100644
--- a/src/mesa/pipe/softpipe/sp_state.h
+++ b/src/mesa/pipe/softpipe/sp_state.h
@@ -87,12 +87,14 @@ void softpipe_set_constant_buffer(struct pipe_context *,
void softpipe_set_feedback_state( struct pipe_context *,
const struct pipe_feedback_state * );
-void *
-softpipe_create_shader_state( struct pipe_context *,
- const struct pipe_shader_state * );
-void softpipe_bind_fs_state( struct pipe_context *, void * );
-void softpipe_bind_vs_state( struct pipe_context *, void * );
-void softpipe_delete_shader_state( struct pipe_context *, void * );
+void *softpipe_create_fs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_fs_state(struct pipe_context *, void *);
+void softpipe_delete_fs_state(struct pipe_context *, void *);
+void *softpipe_create_vs_state(struct pipe_context *,
+ const struct pipe_shader_state *);
+void softpipe_bind_vs_state(struct pipe_context *, void *);
+void softpipe_delete_vs_state(struct pipe_context *, void *);
void softpipe_set_polygon_stipple( struct pipe_context *,
const struct pipe_poly_stipple * );