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authorZack Rusin <[email protected]>2007-09-14 04:08:58 -0400
committerZack Rusin <[email protected]>2007-09-18 06:31:22 -0400
commit9780327c5d95586a88fce94d7b47342355ead118 (patch)
tree9007ea135504d8fd90b49a391a43fa579b9374b5 /src/mesa/pipe/softpipe/sp_state.h
parentffacb1c12a77d71613e8171e31ffc348959881e4 (diff)
First stab at immutable state objects (create/bind/delete)
We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_state.h')
-rw-r--r--src/mesa/pipe/softpipe/sp_state.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h
index f40ebe3e2b8..e2b1a2a1641 100644
--- a/src/mesa/pipe/softpipe/sp_state.h
+++ b/src/mesa/pipe/softpipe/sp_state.h
@@ -33,6 +33,13 @@
#include "pipe/p_state.h"
+const struct pipe_blend_state *
+softpipe_create_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void softpipe_bind_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
+void softpipe_delete_blend_state(struct pipe_context *,
+ const struct pipe_blend_state *);
void softpipe_set_framebuffer_state( struct pipe_context *,
const struct pipe_framebuffer_state * );
@@ -40,9 +47,6 @@ void softpipe_set_framebuffer_state( struct pipe_context *,
void softpipe_set_alpha_test_state( struct pipe_context *,
const struct pipe_alpha_test_state * );
-void softpipe_set_blend_state( struct pipe_context *,
- const struct pipe_blend_state * );
-
void softpipe_set_blend_color( struct pipe_context *pipe,
const struct pipe_blend_color *blend_color );