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authorKeith Whitwell <[email protected]>2007-08-05 17:23:38 +0100
committerKeith Whitwell <[email protected]>2007-08-05 17:25:36 +0100
commit1d1b9e6be45e75ad12a01c82e3c0d55ff9da4183 (patch)
treece6fc42afb3c1bdc9224309052f444776cf56ad5 /src/mesa/pipe/softpipe/sp_region.c
parent5e7921b77874ce0142f0ab032c710a379d86ff09 (diff)
Add a new interface between softpipe and the window system / buffer manager.
This interface is defined by softpipe and any window system (eg i915pipe) wishing to use softpipe is required to implement the interface. Currently the interface is all about buffer management. Generalizing, each pipe driver will advertise an interface in a similar spirit to this, and again any window system driver wishing to use that rendering pipeline will have to implement the interface it defines. It clearly isn't a one-way street however, as softpipe could just do its own buffer management with malloc. The interaction with a buffer manager is desired to allow us to exercise the hardware swapbuffers functionality of the i915pipe driver, and also to get a feel for the way hardware drivers which really need a buffer manager will work.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_region.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_region.c287
1 files changed, 187 insertions, 100 deletions
diff --git a/src/mesa/pipe/softpipe/sp_region.c b/src/mesa/pipe/softpipe/sp_region.c
index 1dbd1609e37..78a0919ad50 100644
--- a/src/mesa/pipe/softpipe/sp_region.c
+++ b/src/mesa/pipe/softpipe/sp_region.c
@@ -1,6 +1,6 @@
/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -25,74 +25,185 @@
*
**************************************************************************/
-/**
- * Software-based region allocation and management.
- * A hardware driver would override these functions.
+/* Provide additional functionality on top of bufmgr buffers:
+ * - 2d semantics and blit operations (XXX: remove/simplify blits??)
+ * - refcounting of buffers for multiple images in a buffer.
+ * - refcounting of buffer mappings.
*/
-
#include "sp_context.h"
+#include "sp_winsys.h"
#include "sp_region.h"
-#include "sp_surface.h"
-#include "main/imports.h"
+static void
+sp_region_idle(struct pipe_context *pipe, struct pipe_region *region)
+{
+
+}
+
+
+static GLubyte *
+sp_region_map(struct pipe_context *pipe, struct pipe_region *region)
+{
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!region->map_refcount++) {
+ region->map = sp->winsys->buffer_map( sp->winsys,
+ region->buffer );
+ }
+
+ return region->map;
+}
+
+static void
+sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
+{
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!--region->map_refcount) {
+ sp->winsys->buffer_unmap( sp->winsys,
+ region->buffer );
+ region->map = NULL;
+ }
+}
+
static struct pipe_region *
sp_region_alloc(struct pipe_context *pipe,
- GLuint cpp, GLuint pitch, GLuint height)
+ GLuint cpp, GLuint pitch, GLuint height)
{
- struct pipe_region *region = CALLOC_STRUCT(pipe_region);
- if (!region)
- return NULL;
+ struct softpipe_context *sp = softpipe_context( pipe );
+ struct pipe_region *region = calloc(sizeof(*region), 1);
- region->refcount = 1;
region->cpp = cpp;
region->pitch = pitch;
- region->height = height;
- region->map = malloc(cpp * pitch * height);
+ region->height = height; /* needed? */
+ region->refcount = 1;
+
+ region->buffer = sp->winsys->create_buffer(sp->winsys, "region", 64 );
+
+ sp->winsys->buffer_data( sp->winsys,
+ region->buffer,
+ pitch * cpp * height,
+ NULL );
return region;
}
-
static void
sp_region_release(struct pipe_context *pipe, struct pipe_region **region)
{
- assert((*region)->refcount > 0);
+ struct softpipe_context *sp = softpipe_context( pipe );
+
+ if (!*region)
+ return;
+
+ ASSERT((*region)->refcount > 0);
(*region)->refcount--;
if ((*region)->refcount == 0) {
assert((*region)->map_refcount == 0);
-#if 0
- if ((*region)->pbo)
- (*region)->pbo->region = NULL;
- (*region)->pbo = NULL;
-#endif
-
+ sp->winsys->buffer_unreference( sp->winsys,
+ (*region)->buffer );
free(*region);
}
*region = NULL;
}
-
-static GLubyte *
-sp_region_map(struct pipe_context *pipe, struct pipe_region *region)
+/*
+ * XXX Move this into core Mesa?
+ */
+static void
+_mesa_copy_rect(GLubyte * dst,
+ GLuint cpp,
+ GLuint dst_pitch,
+ GLuint dst_x,
+ GLuint dst_y,
+ GLuint width,
+ GLuint height,
+ const GLubyte * src,
+ GLuint src_pitch,
+ GLuint src_x,
+ GLuint src_y)
{
- region->map_refcount++;
- return region->map;
+ GLuint i;
+
+ dst_pitch *= cpp;
+ src_pitch *= cpp;
+ dst += dst_x * cpp;
+ src += src_x * cpp;
+ dst += dst_y * dst_pitch;
+ src += src_y * dst_pitch;
+ width *= cpp;
+
+ if (width == dst_pitch && width == src_pitch)
+ memcpy(dst, src, height * width);
+ else {
+ for (i = 0; i < height; i++) {
+ memcpy(dst, src, width);
+ dst += dst_pitch;
+ src += src_pitch;
+ }
+ }
}
+/* Upload data to a rectangular sub-region. Lots of choices how to do this:
+ *
+ * - memcpy by span to current destination
+ * - upload data as new buffer and blit
+ *
+ * Currently always memcpy.
+ */
static void
-sp_region_unmap(struct pipe_context *pipe, struct pipe_region *region)
+sp_region_data(struct pipe_context *pipe,
+ struct pipe_region *dst,
+ GLuint dst_offset,
+ GLuint dstx, GLuint dsty,
+ const void *src, GLuint src_pitch,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
- region->map_refcount--;
+ _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset,
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty, width, height, src, src_pitch, srcx, srcy);
+
+ pipe->region_unmap(pipe, dst);
}
+/* Assumes all values are within bounds -- no checking at this level -
+ * do it higher up if required.
+ */
+static void
+sp_region_copy(struct pipe_context *pipe,
+ struct pipe_region *dst,
+ GLuint dst_offset,
+ GLuint dstx, GLuint dsty,
+ struct pipe_region *src,
+ GLuint src_offset,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height)
+{
+ assert( dst != src );
+ assert( dst->cpp == src->cpp );
+ _mesa_copy_rect(pipe->region_map(pipe, dst) + dst_offset,
+ dst->cpp,
+ dst->pitch,
+ dstx, dsty,
+ width, height,
+ pipe->region_map(pipe, src) + src_offset,
+ src->pitch,
+ srcx, srcy);
+ pipe->region_unmap(pipe, src);
+ pipe->region_unmap(pipe, dst);
+}
+
+/* Fill a rectangular sub-region. Need better logic about when to
+ * push buffers into AGP - will currently do so whenever possible.
+ */
static GLubyte *
get_pointer(struct pipe_region *dst, GLuint x, GLuint y)
{
@@ -105,93 +216,69 @@ sp_region_fill(struct pipe_context *pipe,
struct pipe_region *dst,
GLuint dst_offset,
GLuint dstx, GLuint dsty,
- GLuint width, GLuint height, GLuint value, GLuint mask)
+ GLuint width, GLuint height, GLuint value)
{
GLuint i, j;
+
+ (void)pipe->region_map(pipe, dst);
+
switch (dst->cpp) {
- case 1:
- {
- GLubyte *row = get_pointer(dst, dstx, dsty);
- if ((mask & 0xff) == 0xff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- memset(row, value, width);
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
- row[j] = (row[j] & mask) | value;
- }
- row += dst->pitch;
- }
- }
+ case 1: {
+ GLubyte *row = get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ memset(row, value, width);
+ row += dst->pitch;
}
- break;
- case 2:
- {
- GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
- if ((mask & 0xffff) == 0xffff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = value;
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = (row[j] & mask) | value;
- row += dst->pitch;
- }
- }
+ }
+ break;
+ case 2: {
+ GLushort *row = (GLushort *) get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = value;
+ row += dst->pitch;
}
- break;
- case 4:
- {
- GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
- if (mask == 0xffffffff) {
- /* no masking */
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = value;
- row += dst->pitch;
- }
- }
- else {
- value &= mask;
- mask = ~mask;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++)
- row[j] = (row[j] & mask) | value;
- row += dst->pitch;
- }
- }
+ }
+ break;
+ case 4: {
+ GLuint *row = (GLuint *) get_pointer(dst, dstx, dsty);
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++)
+ row[j] = value;
+ row += dst->pitch;
}
- break;
+ }
+ break;
default:
assert(0);
-
+ break;
}
+
+ pipe->region_unmap( pipe, dst );
+}
+
+
+
+static struct _DriBufferObject *
+sp_region_buffer(struct pipe_context *pipe,
+ struct pipe_region *region, GLuint flag)
+{
+ return region->buffer;
}
+
void
sp_init_region_functions(struct softpipe_context *sp)
{
- sp->pipe.region_alloc = sp_region_alloc;
- sp->pipe.region_release = sp_region_release;
-
+ sp->pipe.region_idle = sp_region_idle;
sp->pipe.region_map = sp_region_map;
sp->pipe.region_unmap = sp_region_unmap;
-
+ sp->pipe.region_alloc = sp_region_alloc;
+ sp->pipe.region_release = sp_region_release;
+ sp->pipe.region_data = sp_region_data;
+ sp->pipe.region_copy = sp_region_copy;
sp->pipe.region_fill = sp_region_fill;
-
- /* XXX lots of other region functions needed... */
+ sp->pipe.region_buffer = sp_region_buffer;
}
+