diff options
author | Brian <[email protected]> | 2007-06-20 14:29:14 -0600 |
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committer | Brian <[email protected]> | 2007-06-20 14:29:14 -0600 |
commit | fb5cdbd078d4d44fb43d417843debe41148f3714 (patch) | |
tree | c0ee61884177dfb98067fd4ea7f4f52042265b3e /src/mesa/pipe/softpipe/sp_context.h | |
parent | 1edb5aafadc16ac0d7c604a3cd4a9c2e91d9b705 (diff) |
Initial implementation of a software pipeline for quad rasterization (fragment ops).
This is very much like the clipper/setup pipeline for primitives.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 0a183ea3855..4e6168fe334 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -36,6 +36,7 @@ #include "pipe/p_state.h" #include "pipe/p_context.h" +#include "sp_tile.h" struct softpipe_surface; @@ -129,6 +130,18 @@ struct softpipe_context { GLuint vertex_size; } prim; + /* + * Software quad rendering pipeline + */ + struct { + struct quad_stage *shade; + struct quad_stage *depth_test; + struct quad_stage *blend; + struct quad_stage *output; + + struct quad_stage *first; /**< points to one of the above stages */ + } quad; + /* Temp kludge: */ struct draw_context *draw; @@ -144,6 +157,4 @@ softpipe_context( struct pipe_context *pipe ) } - - #endif |