diff options
author | Brian <[email protected]> | 2007-07-12 14:13:48 -0600 |
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committer | Brian <[email protected]> | 2007-07-12 14:13:48 -0600 |
commit | a48d767cf2ec82d0c0f893a22d22e8593901b206 (patch) | |
tree | 732104c0465295a05709e4caf786b722b393769e /src/mesa/pipe/softpipe/sp_context.h | |
parent | e8ceb5a2eb174f5444eaf5f52925fa161ea7d0a9 (diff) |
Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).
This removes the notion of multiple color buffers from all other stages.
Will need a bit more work when shaders with multiple render targets arrive.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 3ae1de71cf7..81d2b58cf93 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -122,6 +122,7 @@ struct softpipe_context { struct quad_stage *alpha_test; struct quad_stage *stencil_test; struct quad_stage *depth_test; + struct quad_stage *bufloop; struct quad_stage *blend; struct quad_stage *colormask; struct quad_stage *output; @@ -131,6 +132,8 @@ struct softpipe_context { /** The primitive drawing context */ struct draw_context *draw; + + struct pipe_surface *cbuf; /**< current color buffer (one of cbufs) */ }; |