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authorBrian <[email protected]>2007-07-12 13:43:33 -0600
committerBrian <[email protected]>2007-07-12 13:43:33 -0600
commitc78f372b1720cf17b0112d7c3296020044bef97b (patch)
tree0bb14488099ca0a464361f8d060fdd7049828425 /src/mesa/pipe/softpipe/sp_context.c
parent4f218958cc0bc57196a748cb005f94aeeace037c (diff)
s/prim_setup/sp_draw_render_stage/, new comments
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.c')
-rw-r--r--src/mesa/pipe/softpipe/sp_context.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c
index d3aea3698af..9511254a96c 100644
--- a/src/mesa/pipe/softpipe/sp_context.c
+++ b/src/mesa/pipe/softpipe/sp_context.c
@@ -93,10 +93,10 @@ struct pipe_context *softpipe_create( void )
softpipe->quad.output = sp_quad_output_stage(softpipe);
/*
- * Create drawing context and plug our render/setup stage into it.
+ * Create drawing context and plug our rendering stage into it.
*/
softpipe->draw = draw_create();
- draw_set_setup_stage(softpipe->draw, prim_setup(softpipe));
+ draw_set_setup_stage(softpipe->draw, sp_draw_render_stage(softpipe));
/*
* XXX we could plug GL selection/feedback into the drawing pipeline