diff options
author | Brian <[email protected]> | 2007-07-31 17:42:03 -0600 |
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committer | Brian <[email protected]> | 2007-07-31 17:42:03 -0600 |
commit | 20adf45c23dd9ec86a1439ad87c1473395bbb1a7 (patch) | |
tree | eee17a4b7b1572651c2b20661b26b82def9cdd34 /src/mesa/pipe/softpipe/sp_context.c | |
parent | 2f245bce420c7a6c6928c4927d0f9a5701cde17f (diff) |
Redesign pipe_surface in terms of pipe_region.
struct pipe_buffer goes away.
Added basic region functions to softpipe to allocate/release malloc'd regions.
Surface-related code is fairly coherent now.
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_context.c')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.c | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index 8655aa83fd4..002fe73b59d 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -35,6 +35,7 @@ #include "pipe/p_defines.h" #include "sp_context.h" #include "sp_clear.h" +#include "sp_region.h" #include "sp_state.h" #include "sp_surface.h" #include "sp_prim_setup.h" @@ -42,18 +43,16 @@ static void map_surfaces(struct softpipe_context *sp) { + struct pipe_context *pipe = &sp->pipe; GLuint i; for (i = 0; i < sp->framebuffer.num_cbufs; i++) { - struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]); - struct pipe_buffer *buf = &sps->surface.buffer; - buf->map(buf, PIPE_MAP_READ_WRITE); + struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]); pipe->region_map(pipe, sps->surface.region); } if (sp->framebuffer.zbuf) { struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf); - struct pipe_buffer *buf = &sps->surface.buffer; - buf->map(buf, PIPE_MAP_READ_WRITE); + pipe->region_map(pipe, sps->surface.region); } /* XXX depth & stencil bufs */ @@ -62,18 +61,17 @@ static void map_surfaces(struct softpipe_context *sp) static void unmap_surfaces(struct softpipe_context *sp) { + struct pipe_context *pipe = &sp->pipe; GLuint i; for (i = 0; i < sp->framebuffer.num_cbufs; i++) { struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]); - struct pipe_buffer *buf = &sps->surface.buffer; - buf->unmap(buf); + pipe->region_unmap(pipe, sps->surface.region); } if (sp->framebuffer.zbuf) { struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf); - struct pipe_buffer *buf = &sps->surface.buffer; - buf->unmap(buf); + pipe->region_unmap(pipe, sps->surface.region); } /* XXX depth & stencil bufs */ } @@ -161,6 +159,9 @@ struct pipe_context *softpipe_create( void ) softpipe->draw = draw_create(); draw_set_setup_stage(softpipe->draw, sp_draw_render_stage(softpipe)); + sp_init_region_functions(softpipe); + sp_init_surface_functions(softpipe); + /* * XXX we could plug GL selection/feedback into the drawing pipeline * by specifying a different setup/render stage. |