diff options
author | Brian <[email protected]> | 2007-10-15 11:47:53 -0600 |
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committer | Brian <[email protected]> | 2007-10-15 11:47:53 -0600 |
commit | 369eefc34c8d7acdb881ea5b0516406d71344fc4 (patch) | |
tree | 323628a281f794df317aa89577266ac4bfc8649e /src/mesa/pipe/p_state.h | |
parent | c8bf63e992f902f1bef0c20e5b50f397c4d219a7 (diff) |
add 'normalized_coords' field to pipe_sampler_state
This controls whether texcoords are interpreted as-is or scaled up from [0,1].
Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two.
Also, cleans up the CSO sampler state for i915 a bit.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 99ec574124c..da62aa1b274 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -243,6 +243,7 @@ struct pipe_sampler_state unsigned compare:1; /**< shadow/depth compare enabled? */ unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ unsigned compare_func:3; /**< PIPE_FUNC_x */ + unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ float shadow_ambient; /**< shadow test fail color/intensity */ float min_lod; float max_lod; |