diff options
author | Brian <[email protected]> | 2008-02-12 14:53:25 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2008-02-12 14:53:25 -0700 |
commit | 4da1cdf78fa3b954840650fa46cf72da5daf149f (patch) | |
tree | 0496f6f4364e3608f7bb7af2a549a9ba3a898252 /src/mesa/pipe/p_state.h | |
parent | b61b1a295b13a0ff2cf98c8d07e62147d71c08b9 (diff) |
gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero). This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change. It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 83ca43f6785..4d3a6b2f413 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -234,14 +234,9 @@ struct pipe_sampler_state unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ unsigned compare_func:3; /**< PIPE_FUNC_x */ unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ - float shadow_ambient; /**< shadow test fail color/intensity */ - float min_lod; - float max_lod; - float lod_bias; -#if 0 /* need these? */ - int BaseLevel; /**< min mipmap level, OpenGL 1.2 */ - int MaxLevel; /**< max mipmap level, OpenGL 1.2 */ -#endif + float shadow_ambient; /**< shadow test fail color/intensity */ + float lod_bias; /**< LOD/lambda bias */ + float min_lod, max_lod; /**< LOD clamp range, after bias */ float border_color[4]; float max_anisotropy; }; @@ -277,8 +272,7 @@ struct pipe_texture enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ enum pipe_format format; /**< PIPE_FORMAT_x */ - unsigned first_level; - unsigned last_level; + unsigned last_level; /**< Index of last mipmap level present/defined */ unsigned width[PIPE_MAX_TEXTURE_LEVELS]; unsigned height[PIPE_MAX_TEXTURE_LEVELS]; |