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authorBrian <[email protected]>2007-08-23 17:00:47 -0600
committerBrian <[email protected]>2007-08-23 17:00:47 -0600
commitd8b16d416de95daa4f0ede9b839bdbf0fa6bf1b1 (patch)
tree9ee52ee42b11661ab89eb66474d49bf600a8e777 /src/mesa/pipe/p_state.h
parent83547d1dca7281ffe03424d12316b26bb07b89c9 (diff)
Checkpoint: new vertex/fragment attribute naming
Replace VF_ATTRIB_x with TGSI_ATTRIB_x When converting mesa programs to TGSI programs, also convert the InputsRead and OutputsWritten to a mask of TGSI_ATTRIB_ bits. Still need to do conversion for vertex programs...
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r--src/mesa/pipe/p_state.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h
index d29b85117bc..e562a8d0585 100644
--- a/src/mesa/pipe/p_state.h
+++ b/src/mesa/pipe/p_state.h
@@ -125,8 +125,8 @@ struct pipe_constant_buffer {
struct pipe_shader_state {
- unsigned inputs_read; /**< FRAG/VERT_ATTRIB_x */
- unsigned outputs_written; /**< FRAG/VERT_RESULT_x */
+ unsigned inputs_read; /**< TGSI_ATTRIB_ bits */
+ unsigned outputs_written; /**< TGSI_ATTRIB_ bits */
const struct tgsi_token *tokens;
};