diff options
author | Zack Rusin <[email protected]> | 2007-09-17 11:55:18 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-09-18 06:31:22 -0400 |
commit | d6ac959833a8e40a27907940969c622692f749b1 (patch) | |
tree | ddb0c6d886142d66aabb27a3ca00c683f55dbc4c /src/mesa/pipe/p_state.h | |
parent | 56edb98d975041cca2e4a3712126b151d80a045a (diff) |
Combing depth and stencil objects and making them immutable.
Converting depth and stencil objects into a single state object
(d3d10 like) and making it immutable.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index b994d17ea9e..30e559b5948 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -146,13 +146,31 @@ struct pipe_shader_state { void *executable; }; -struct pipe_depth_state +struct pipe_depth_stencil_state { - unsigned enabled:1; /**< depth test enabled? */ - unsigned writemask:1; /**< allow depth buffer writes? */ - unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ - unsigned occlusion_count:1; /**< XXX move this elsewhere? */ - float clear; /**< Clear value in [0,1] (XXX correct place?) */ + struct { + unsigned enabled:1; /**< depth test enabled? */ + unsigned writemask:1; /**< allow depth buffer writes? */ + unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ + unsigned occlusion_count:1; /**< XXX move this elsewhere? */ + float clear; /**< Clear value in [0,1] (XXX correct place?) */ + } depth; + struct { + unsigned front_enabled:1; + unsigned front_func:3; /**< PIPE_FUNC_x */ + unsigned front_fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned front_zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned front_zfail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_enabled:1; + unsigned back_func:3; /**< PIPE_FUNC_x */ + unsigned back_fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned back_zfail_op:3; /**< PIPE_STENCIL_OP_x */ + ubyte ref_value[2]; /**< [0] = front, [1] = back */ + ubyte value_mask[2]; + ubyte write_mask[2]; + ubyte clear_value; + } stencil; }; struct pipe_alpha_test_state { @@ -188,24 +206,6 @@ struct pipe_clear_color_state float color[4]; }; -struct pipe_stencil_state { - unsigned front_enabled:1; - unsigned front_func:3; /**< PIPE_FUNC_x */ - unsigned front_fail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned front_zpass_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned front_zfail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_enabled:1; - unsigned back_func:3; /**< PIPE_FUNC_x */ - unsigned back_fail_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_zpass_op:3; /**< PIPE_STENCIL_OP_x */ - unsigned back_zfail_op:3; /**< PIPE_STENCIL_OP_x */ - ubyte ref_value[2]; /**< [0] = front, [1] = back */ - ubyte value_mask[2]; - ubyte write_mask[2]; - ubyte clear_value; -}; - - struct pipe_framebuffer_state { /** multiple colorbuffers for multiple render targets */ |