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authorBrian <[email protected]>2007-11-07 08:05:09 -0700
committerBrian <[email protected]>2007-11-07 08:24:58 -0700
commit7d1a04e499564212a2a9aace12b05f424a357d3f (patch)
treef0b12d8c0d7916d0dbedfb3adad3d1d786455024 /src/mesa/pipe/p_state.h
parent52236661653169140d07a500facd65185b6b3666 (diff)
Add winsys->surface_release() to complement winsys->surface_alloc().
pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r--src/mesa/pipe/p_state.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h
index 0e1a038c2ea..848c32701fe 100644
--- a/src/mesa/pipe/p_state.h
+++ b/src/mesa/pipe/p_state.h
@@ -60,6 +60,8 @@ struct pipe_surface;
/* opaque type */
struct pipe_buffer_handle;
+struct pipe_winsys;
+
/***
*** State objects
@@ -281,6 +283,7 @@ struct pipe_surface
unsigned width, height;
unsigned offset; /**< offset from start of region, in bytes */
unsigned refcount;
+ struct pipe_winsys *winsys; /**< winsys which owns/created the surface */
};