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authorBrian <[email protected]>2007-08-09 12:59:11 -0600
committerBrian <[email protected]>2007-08-09 14:29:48 -0600
commitf5713c7d2e7ba8e1170fd9b1dd95379662ab6117 (patch)
tree30cf85b542002d7bba214eb250ca34d96cbd06d1 /src/mesa/pipe/p_state.h
parent36fc648ddd937962e659d6215ed6cfb864fb9f05 (diff)
Checkpoint intel_renderbuffer removal.
Remove surface ptr from gl_renderbuffer. Use st_renderbuffer in most places. More clean-up.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r--src/mesa/pipe/p_state.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h
index 2dcd2db8689..ee29e38a48c 100644
--- a/src/mesa/pipe/p_state.h
+++ b/src/mesa/pipe/p_state.h
@@ -260,8 +260,6 @@ struct pipe_surface
GLuint offset; /**< offset from start of region, in bytes */
GLint refcount;
- void *rb; /**< Ptr back to renderbuffer (temporary?) */
-
/** get block/tile of pixels from surface */
void (*get_tile)(struct pipe_surface *ps,
GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p);