diff options
author | Zack Rusin <[email protected]> | 2007-10-22 08:46:28 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-10-24 11:21:04 -0400 |
commit | ba887517160ab2b5a70e01723ee649db1554775b (patch) | |
tree | 4ef313fbd3696edde93e4723de23793fc18e18c8 /src/mesa/pipe/llvm/llvm_builtins.c | |
parent | 6815a9af6c98934e3537507ccbf077d69a5d5320 (diff) |
Align the load/stores. Reduce the amount of debugging output.
Diffstat (limited to 'src/mesa/pipe/llvm/llvm_builtins.c')
-rw-r--r-- | src/mesa/pipe/llvm/llvm_builtins.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/pipe/llvm/llvm_builtins.c b/src/mesa/pipe/llvm/llvm_builtins.c index 82ae59446ef..2269b76ea1c 100644 --- a/src/mesa/pipe/llvm/llvm_builtins.c +++ b/src/mesa/pipe/llvm/llvm_builtins.c @@ -102,7 +102,6 @@ void from_array(float4 (*res)[16], float (*ainputs)[16][4], vec.y = ainputs[i][j][1]; vec.z = ainputs[i][j][2]; vec.w = ainputs[i][j][3]; - printf("FRA(%d %d) %f %f %f %f\n", i, j, vec.x, vec.y, vec.z, vec.w); res[i][j] = vec; } } @@ -117,7 +116,6 @@ void from_consts(float4 *res, float (*ainputs)[4], vec.y = ainputs[i][1]; vec.z = ainputs[i][2]; vec.w = ainputs[i][3]; - printf("VCONST(%d) %f %f %f %f\n", i, vec.x, vec.y, vec.z, vec.w); res[i] = vec; } } @@ -127,7 +125,6 @@ void to_array(float (*dests)[4], float4 *in, int num_attribs) for (int i = 0; i < num_attribs; ++i) { float *rd = dests[i]; float4 ri = in[i]; - printf("DEST = %f %f %f %f\n", ri.x, ri.y, ri.z, ri.w); rd[0] = ri.x; rd[1] = ri.y; rd[2] = ri.z; @@ -135,8 +132,8 @@ void to_array(float (*dests)[4], float4 *in, int num_attribs) } } -extern void execute_shader(float4 *dests, float4 *inputs, - float4 *consts); +extern void execute_shader(float4 dests[16], float4 inputs[16], + float4 consts[32]); void run_vertex_shader(float (*ainputs)[16][4], float (*dests)[16][4], @@ -150,16 +147,14 @@ void run_vertex_shader(float (*ainputs)[16][4], float4 consts[32]; float4 results[16*32*4][16]; - printf("XXX LLVM run_vertex_shader vertices = %d, inputs = %d, consts = %d\n", - num_vertices, num_inputs, num_consts); + /*printf("XXX LLVM run_vertex_shader vertices = %d, inputs = %d, attribs = %d, consts = %d\n", + num_vertices, num_inputs, num_attribs, num_consts);*/ from_array(inputs, ainputs, num_vertices, num_inputs); from_consts(consts, aconsts, num_consts); - printf(" after conversion\n"); for (int i = 0; i < num_vertices; ++i) { float4 *in = inputs[i]; float4 *res = results[i]; execute_shader(res, in, consts); - printf("after executing shader\n"); to_array(dests[i], res, num_attribs); } } |