diff options
author | Zack Rusin <[email protected]> | 2007-12-11 07:19:11 -0500 |
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committer | Zack Rusin <[email protected]> | 2007-12-11 07:39:06 -0500 |
commit | c474f1fb9088528af998168717783b52e5c2f0a2 (patch) | |
tree | d403522e2ad7f2e1110bb939c2c3e498df33206f /src/mesa/pipe/i965simple/brw_surface.c | |
parent | 12363674e5aa39b780020339038186b7715bd4b2 (diff) |
Port i965 driver to Gallium3D.
This is a squashed commit of i965 branch on
ssh://people.freedesktop.org/~zack/mesa
Because of the porting the branch often didn't compile so
squashing it makes more sense.
The port is still far from complete.
Diffstat (limited to 'src/mesa/pipe/i965simple/brw_surface.c')
-rw-r--r-- | src/mesa/pipe/i965simple/brw_surface.c | 397 |
1 files changed, 397 insertions, 0 deletions
diff --git a/src/mesa/pipe/i965simple/brw_surface.c b/src/mesa/pipe/i965simple/brw_surface.c new file mode 100644 index 00000000000..b5a03180474 --- /dev/null +++ b/src/mesa/pipe/i965simple/brw_surface.c @@ -0,0 +1,397 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "brw_blit.h" +#include "brw_context.h" +#include "brw_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_util.h" +#include "pipe/p_inlines.h" +#include "pipe/p_winsys.h" + + +#define CLIP_TILE \ + do { \ + if (x >= ps->width) \ + return; \ + if (y >= ps->height) \ + return; \ + if (x + w > ps->width) \ + w = ps->width - x; \ + if (y + h > ps->height) \ + h = ps->height -y; \ + } while(0) + + +/** + * Note: this is exactly like a8r8g8b8_get_tile() in sp_surface.c + * Share it someday. + */ +static void +brw_get_tile_rgba(struct pipe_context *pipe, + struct pipe_surface *ps, + uint x, uint y, uint w, uint h, float *p) +{ + const unsigned *src + = ((const unsigned *) (ps->map + ps->offset)) + + y * ps->pitch + x; + unsigned i, j; + unsigned w0 = w; + + CLIP_TILE; + + switch (ps->format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++) { + const unsigned pixel = src[j]; + pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff); + pRow[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff); + pRow[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff); + pRow[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff); + pRow += 4; + } + src += ps->pitch; + p += w0 * 4; + } + break; + case PIPE_FORMAT_S8Z24_UNORM: + { + const float scale = 1.0f / (float) 0xffffff; + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++) { + const unsigned pixel = src[j]; + pRow[0] = + pRow[1] = + pRow[2] = + pRow[3] = (pixel & 0xffffff) * scale; + pRow += 4; + } + src += ps->pitch; + p += w0 * 4; + } + } + break; + default: + assert(0); + } +} + + +static void +brw_put_tile_rgba(struct pipe_context *pipe, + struct pipe_surface *ps, + uint x, uint y, uint w, uint h, const float *p) +{ + /* TODO */ + assert(0); +} + + +/* + * XXX note: same as code in sp_surface.c + */ +static void +brw_get_tile(struct pipe_context *pipe, + struct pipe_surface *ps, + uint x, uint y, uint w, uint h, + void *p, int dst_stride) +{ + const uint cpp = ps->cpp; + const uint w0 = w; + const ubyte *pSrc; + ubyte *pDest; + uint i; + + assert(ps->map); + + CLIP_TILE; + + if (dst_stride == 0) { + dst_stride = w0 * cpp; + } + + pSrc = ps->map + ps->offset + (y * ps->pitch + x) * cpp; + pDest = (ubyte *) p; + + for (i = 0; i < h; i++) { + memcpy(pDest, pSrc, w0 * cpp); + pDest += dst_stride; + pSrc += ps->pitch * cpp; + } +} + + +/* + * XXX note: same as code in sp_surface.c + */ +static void +brw_put_tile(struct pipe_context *pipe, + struct pipe_surface *ps, + uint x, uint y, uint w, uint h, + const void *p, int src_stride) +{ + const uint cpp = ps->cpp; + const uint w0 = w; + const ubyte *pSrc; + ubyte *pDest; + uint i; + + assert(ps->map); + + CLIP_TILE; + + if (src_stride == 0) { + src_stride = w0 * cpp; + } + + pSrc = (const ubyte *) p; + pDest = ps->map + ps->offset + (y * ps->pitch + x) * cpp; + + for (i = 0; i < h; i++) { + memcpy(pDest, pSrc, w0 * cpp); + pDest += ps->pitch * cpp; + pSrc += src_stride; + } +} + + +/* + * XXX note: same as code in sp_surface.c + */ +static struct pipe_surface * +brw_get_tex_surface(struct pipe_context *pipe, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice) +{ + struct brw_texture *tex = (struct brw_texture *)pt; + struct pipe_surface *ps; + unsigned offset; /* in bytes */ + + offset = tex->level_offset[level]; + + if (pt->target == PIPE_TEXTURE_CUBE) { + offset += tex->image_offset[level][face] * pt->cpp; + } + else if (pt->target == PIPE_TEXTURE_3D) { + offset += tex->image_offset[level][zslice] * pt->cpp; + } + else { + assert(face == 0); + assert(zslice == 0); + } + + ps = pipe->winsys->surface_alloc(pipe->winsys); + if (ps) { + assert(ps->format); + assert(ps->refcount); + pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, tex->buffer); + ps->format = pt->format; + ps->cpp = pt->cpp; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->pitch = tex->pitch; + ps->offset = offset; + } + return ps; +} + +/* + * XXX Move this into core Mesa? + */ +static void +_mesa_copy_rect(ubyte * dst, + unsigned cpp, + unsigned dst_pitch, + unsigned dst_x, + unsigned dst_y, + unsigned width, + unsigned height, + const ubyte * src, + unsigned src_pitch, + unsigned src_x, + unsigned src_y) +{ + unsigned i; + + dst_pitch *= cpp; + src_pitch *= cpp; + dst += dst_x * cpp; + src += src_x * cpp; + dst += dst_y * dst_pitch; + src += src_y * dst_pitch; + width *= cpp; + + if (width == dst_pitch && width == src_pitch) + memcpy(dst, src, height * width); + else { + for (i = 0; i < height; i++) { + memcpy(dst, src, width); + dst += dst_pitch; + src += src_pitch; + } + } +} + +/* Upload data to a rectangular sub-region. Lots of choices how to do this: + * + * - memcpy by span to current destination + * - upload data as new buffer and blit + * + * Currently always memcpy. + */ +static void +brw_surface_data(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + const void *src, unsigned src_pitch, + unsigned srcx, unsigned srcy, unsigned width, unsigned height) +{ + _mesa_copy_rect(pipe_surface_map(dst) + dst->offset, + dst->cpp, + dst->pitch, + dstx, dsty, width, height, src, src_pitch, srcx, srcy); + + pipe_surface_unmap(dst); +} + + +/* Assumes all values are within bounds -- no checking at this level - + * do it higher up if required. + */ +static void +brw_surface_copy(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, unsigned width, unsigned height) +{ + assert(dst != src); + assert(dst->cpp == src->cpp); + + if (0) { + _mesa_copy_rect(pipe_surface_map(dst) + dst->offset, + dst->cpp, + dst->pitch, + dstx, dsty, + width, height, + pipe_surface_map(src) + src->offset, + src->pitch, + srcx, srcy); + + pipe_surface_unmap(src); + pipe_surface_unmap(dst); + } + else { + brw_copy_blit(brw_context(pipe), + dst->cpp, + (short) src->pitch, src->buffer, src->offset, FALSE, + (short) dst->pitch, dst->buffer, dst->offset, FALSE, + (short) srcx, (short) srcy, (short) dstx, (short) dsty, + (short) width, (short) height, PIPE_LOGICOP_COPY); + } +} + +/* Fill a rectangular sub-region. Need better logic about when to + * push buffers into AGP - will currently do so whenever possible. + */ +static ubyte * +get_pointer(struct pipe_surface *dst, unsigned x, unsigned y) +{ + return dst->map + (y * dst->pitch + x) * dst->cpp; +} + + +static void +brw_surface_fill(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, unsigned value) +{ + if (0) { + unsigned i, j; + + (void)pipe_surface_map(dst); + + switch (dst->cpp) { + case 1: { + ubyte *row = get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + memset(row, value, width); + row += dst->pitch; + } + } + break; + case 2: { + ushort *row = (ushort *) get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + for (j = 0; j < width; j++) + row[j] = (ushort) value; + row += dst->pitch; + } + } + break; + case 4: { + unsigned *row = (unsigned *) get_pointer(dst, dstx, dsty); + for (i = 0; i < height; i++) { + for (j = 0; j < width; j++) + row[j] = value; + row += dst->pitch; + } + } + break; + default: + assert(0); + break; + } + } + else { + brw_fill_blit(brw_context(pipe), + dst->cpp, + (short) dst->pitch, + dst->buffer, dst->offset, FALSE, + (short) dstx, (short) dsty, + (short) width, (short) height, + value); + } +} + +void +brw_init_surface_functions(struct brw_context *brw) +{ + brw->pipe.get_tex_surface = brw_get_tex_surface; + brw->pipe.get_tile = brw_get_tile; + brw->pipe.put_tile = brw_put_tile; + brw->pipe.get_tile_rgba = brw_get_tile_rgba; + brw->pipe.put_tile_rgba = brw_put_tile_rgba; + + brw->pipe.surface_data = brw_surface_data; + brw->pipe.surface_copy = brw_surface_copy; + brw->pipe.surface_fill = brw_surface_fill; +} |