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authorJosé Fonseca <[email protected]>2007-11-07 11:04:02 +0000
committerJosé Fonseca <[email protected]>2007-11-07 13:40:47 +0000
commit3922baede207c64ce07ec2ac19ffab04f7035483 (patch)
tree432d587b88a427a3c1ef21ba118dcf62ecd5d544 /src/mesa/pipe/i915simple
parentf39a520892259bc3ff13b47423fb86cd7714c70a (diff)
Reuse the vertex buffer until the vertex size changes.
Diffstat (limited to 'src/mesa/pipe/i915simple')
-rw-r--r--src/mesa/pipe/i915simple/i915_prim_vbuf.c74
1 files changed, 39 insertions, 35 deletions
diff --git a/src/mesa/pipe/i915simple/i915_prim_vbuf.c b/src/mesa/pipe/i915simple/i915_prim_vbuf.c
index caae6c6f858..c33cc2198cd 100644
--- a/src/mesa/pipe/i915simple/i915_prim_vbuf.c
+++ b/src/mesa/pipe/i915simple/i915_prim_vbuf.c
@@ -56,6 +56,7 @@
static void vbuf_flush_elements( struct draw_stage *stage );
+static void vbuf_flush_vertices( struct draw_stage *stage );
#define VBUF_SIZE (64*1024)
@@ -105,18 +106,16 @@ boolean overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
}
-static boolean check_space( struct vbuf_stage *vbuf )
+static void check_space( struct vbuf_stage *vbuf )
{
if (overflow( vbuf->vertex_map,
vbuf->vertex_ptr,
vbuf->vertex_size,
VBUF_SIZE ))
- return FALSE;
+ vbuf_flush_vertices(&vbuf->stage);
if (vbuf->nr_elements + 4 > IBUF_SIZE / sizeof(ushort) )
- return FALSE;
-
- return TRUE;
+ vbuf_flush_elements(&vbuf->stage);
}
@@ -188,8 +187,7 @@ static void vbuf_tri( struct draw_stage *stage,
struct vbuf_stage *vbuf = vbuf_stage( stage );
unsigned i;
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
+ check_space( vbuf );
for (i = 0; i < 3; i++) {
if (prim->v[i]->vertex_id == 0xffff)
@@ -206,8 +204,7 @@ static void vbuf_line(struct draw_stage *stage,
struct vbuf_stage *vbuf = vbuf_stage( stage );
unsigned i;
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
+ check_space( vbuf );
for (i = 0; i < 2; i++) {
if (prim->v[i]->vertex_id == 0xffff)
@@ -223,8 +220,7 @@ static void vbuf_point(struct draw_stage *stage,
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
- if (!check_space( vbuf ))
- vbuf_flush_elements( stage );
+ check_space( vbuf );
if (prim->v[0]->vertex_id == 0xffff)
emit_vertex( vbuf, prim->v[0] );
@@ -269,7 +265,7 @@ static void vbuf_first_point( struct draw_stage *stage,
}
-static void vbuf_draw( struct draw_stage *stage )
+static void vbuf_flush_elements( struct draw_stage *stage )
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
struct i915_context *i915 = vbuf->i915;
@@ -278,6 +274,9 @@ static void vbuf_draw( struct draw_stage *stage )
unsigned hwprim;
unsigned i;
+ if(!nr)
+ return;
+
switch(vbuf->prim) {
case PIPE_PRIM_POINTS:
hwprim = PRIM3D_POINTLIST;
@@ -295,6 +294,8 @@ static void vbuf_draw( struct draw_stage *stage )
assert(vbuf->vertex_ptr - vbuf->vertex_map == vbuf->nr_vertices * vertex_size / 4);
+ assert((i915->dirty & ~I915_NEW_VBO) == 0);
+
if (i915->dirty)
i915_update_derived( i915 );
@@ -327,34 +328,31 @@ static void vbuf_draw( struct draw_stage *stage )
if (i < nr) {
OUT_BATCH( vbuf->element_map[i] );
}
+
+ vbuf->nr_elements = 0;
}
-static void vbuf_flush_elements( struct draw_stage *stage )
+
+/**
+ * Flush vertex buffer.
+ */
+static void vbuf_flush_vertices( struct draw_stage *stage )
{
struct vbuf_stage *vbuf = vbuf_stage( stage );
struct i915_context *i915 = vbuf->i915;
struct pipe_winsys *winsys = i915->pipe.winsys;
- if (vbuf->nr_elements) {
-#if 0
- fprintf(stderr, "%s (%d elts, %d verts)\n",
- __FUNCTION__,
- vbuf->nr_elements,
- vbuf->nr_vertices);
-#endif
-
- /* Draw now or add to list of primitives???
- */
- vbuf_draw( stage );
+ if(vbuf->nr_vertices) {
+
+ vbuf_flush_elements(stage);
- vbuf->nr_elements = 0;
-
winsys->buffer_unmap(winsys, i915->vbo);
-
+
vbuf->nr_vertices = 0;
-
- /* Reset vertex ids? Actually, want to not do that unless our
+
+ /**
+ * XXX: Reset vertex ids? Actually, want to not do that unless our
* vertex buffer is full. Would like separate
* flush-on-index-full and flush-on-vb-full, but may raise
* issues uploading vertices if the hardware wants to flush when
@@ -362,7 +360,7 @@ static void vbuf_flush_elements( struct draw_stage *stage )
*/
draw_vertex_cache_reset_vertex_ids( vbuf->i915->draw );
}
-
+
/* FIXME: handle failure */
if(!i915->vbo)
i915->vbo = winsys->buffer_create(winsys, 64);
@@ -376,20 +374,22 @@ static void vbuf_flush_elements( struct draw_stage *stage )
i915->vbo,
PIPE_BUFFER_FLAG_WRITE );
vbuf->vertex_ptr = vbuf->vertex_map;
-
- stage->tri = vbuf_first_tri;
- stage->line = vbuf_first_line;
- stage->point = vbuf_first_point;
}
+
static void vbuf_begin( struct draw_stage *stage )
{
struct vbuf_stage *vbuf = vbuf_stage(stage);
struct i915_context *i915 = vbuf->i915;
+ unsigned vertex_size = i915->current.vertex_info.size * 4;
assert(!i915->dirty);
- vbuf->vertex_size = vbuf->i915->current.vertex_info.size * 4;
+
+ if(vbuf->vertex_size != vertex_size)
+ vbuf_flush_vertices(stage);
+
+ vbuf->vertex_size = vertex_size;
}
@@ -398,6 +398,10 @@ static void vbuf_end( struct draw_stage *stage )
/* Overkill.
*/
vbuf_flush_elements( stage );
+
+ stage->point = vbuf_first_point;
+ stage->line = vbuf_first_line;
+ stage->tri = vbuf_first_tri;
}