summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/i915simple
diff options
context:
space:
mode:
authorBrian <[email protected]>2007-10-26 10:45:42 -0600
committerBrian <[email protected]>2007-10-26 10:45:42 -0600
commite4f6f0ec02133e9297c3f2db787dee14bf0ae6e1 (patch)
treea5706d83a96964b2cf63cd66ca25ed63641b4a56 /src/mesa/pipe/i915simple
parentf7be1b419aab80c4e011183611964eb4d7c023c2 (diff)
surface_alloc() is now a winsys function.
This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition.
Diffstat (limited to 'src/mesa/pipe/i915simple')
-rw-r--r--src/mesa/pipe/i915simple/i915_surface.c189
1 files changed, 149 insertions, 40 deletions
diff --git a/src/mesa/pipe/i915simple/i915_surface.c b/src/mesa/pipe/i915simple/i915_surface.c
index a07a21c13b1..b4b5bd1ce57 100644
--- a/src/mesa/pipe/i915simple/i915_surface.c
+++ b/src/mesa/pipe/i915simple/i915_surface.c
@@ -29,13 +29,20 @@
#include "i915_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
-struct i915_surface
-{
- struct pipe_surface surface;
- /* anything else? */
-};
+#define CLIP_TILE \
+ do { \
+ if (x >= ps->width) \
+ return; \
+ if (y >= ps->height) \
+ return; \
+ if (x + w > ps->width) \
+ w = ps->width - x; \
+ if (y + h > ps->height) \
+ h = ps->height -y; \
+ } while(0)
/**
@@ -53,30 +60,44 @@ i915_get_tile_rgba(struct pipe_context *pipe,
unsigned i, j;
unsigned w0 = w;
- assert(ps->format == PIPE_FORMAT_U_A8_R8_G8_B8);
-
-#if 0
- assert(x + w <= ps->width);
- assert(y + h <= ps->height);
-#else
- /* temp clipping hack */
- if (x + w > ps->width)
- w = ps->width - x;
- if (y + h > ps->height)
- h = ps->height -y;
-#endif
- for (i = 0; i < h; i++) {
- float *pRow = p;
- for (j = 0; j < w; j++) {
- const unsigned pixel = src[j];
- pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff);
- pRow[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff);
- pRow[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff);
- pRow[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff);
- pRow += 4;
+ CLIP_TILE;
+
+ switch (ps->format) {
+ case PIPE_FORMAT_U_A8_R8_G8_B8:
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++) {
+ const unsigned pixel = src[j];
+ pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff);
+ pRow[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff);
+ pRow[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff);
+ pRow[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff);
+ pRow += 4;
+ }
+ src += ps->region->pitch;
+ p += w0 * 4;
+ }
+ break;
+ case PIPE_FORMAT_S8_Z24:
+ {
+ const float scale = 1.0 / (float) 0xffffff;
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++) {
+ const unsigned pixel = src[j];
+ pRow[0] =
+ pRow[1] =
+ pRow[2] =
+ pRow[3] = (pixel & 0xffffff) * scale;
+ pRow += 4;
+ }
+ src += ps->region->pitch;
+ p += w0 * 4;
+ }
}
- src += ps->region->pitch;
- p += w0 * 4;
+ break;
+ default:
+ assert(0);
}
}
@@ -86,34 +107,122 @@ i915_put_tile_rgba(struct pipe_context *pipe,
struct pipe_surface *ps,
uint x, uint y, uint w, uint h, const float *p)
{
- /* any need to put tiles into i915 surfaces? */
+ /* TODO */
assert(0);
}
+/*
+ * XXX note: same as code in sp_surface.c
+ */
+static void
+i915_get_tile(struct pipe_context *pipe,
+ struct pipe_surface *ps,
+ uint x, uint y, uint w, uint h,
+ void *p, int dst_stride)
+{
+ const uint cpp = ps->region->cpp;
+ const uint w0 = w;
+ const ubyte *pSrc;
+ ubyte *pDest;
+ uint i;
-static struct pipe_surface *
-i915_surface_alloc(struct pipe_context *pipe, unsigned format)
+ assert(ps->region->map);
+
+ CLIP_TILE;
+
+ if (dst_stride == 0) {
+ dst_stride = w0 * cpp;
+ }
+
+ pSrc = ps->region->map + ps->offset + (y * ps->region->pitch + x) * cpp;
+ pDest = (ubyte *) p;
+
+ for (i = 0; i < h; i++) {
+ memcpy(pDest, pSrc, w0 * cpp);
+ pDest += dst_stride;
+ pSrc += ps->region->pitch * cpp;
+ }
+}
+
+
+/*
+ * XXX note: same as code in sp_surface.c
+ */
+static void
+i915_put_tile(struct pipe_context *pipe,
+ struct pipe_surface *ps,
+ uint x, uint y, uint w, uint h,
+ const void *p, int src_stride)
{
- struct i915_surface *surf = CALLOC_STRUCT(i915_surface);
+ const uint cpp = ps->region->cpp;
+ const uint w0 = w;
+ const ubyte *pSrc;
+ ubyte *pDest;
+ uint i;
+
+ assert(ps->region->map);
+
+ CLIP_TILE;
+
+ if (src_stride == 0) {
+ src_stride = w0 * cpp;
+ }
+
+ pSrc = (const ubyte *) p;
+ pDest = ps->region->map + ps->offset + (y * ps->region->pitch + x) * cpp;
+
+ for (i = 0; i < h; i++) {
+ memcpy(pDest, pSrc, w0 * cpp);
+ pDest += ps->region->pitch * cpp;
+ pSrc += src_stride;
+ }
+}
- if (!surf)
- return NULL;
- surf->surface.format = format;
- surf->surface.refcount = 1;
+/*
+ * XXX note: same as code in sp_surface.c
+ */
+static struct pipe_surface *
+i915_get_tex_surface(struct pipe_context *pipe,
+ struct pipe_mipmap_tree *mt,
+ unsigned face, unsigned level, unsigned zslice)
+{
+ struct pipe_surface *ps;
+ unsigned offset; /* in bytes */
- // surf->surface.get_tile = i915_get_tile;
- // surf->surface.put_tile = i915_put_tile;
+ offset = mt->level[level].level_offset;
- return &surf->surface;
+ if (mt->target == PIPE_TEXTURE_CUBE) {
+ offset += mt->level[level].image_offset[face] * mt->cpp;
+ }
+ else if (mt->target == PIPE_TEXTURE_3D) {
+ offset += mt->level[level].image_offset[zslice] * mt->cpp;
+ }
+ else {
+ assert(face == 0);
+ assert(zslice == 0);
+ }
+
+ ps = pipe->winsys->surface_alloc(pipe->winsys, mt->format);
+ if (ps) {
+ assert(ps->format);
+ assert(ps->refcount);
+ pipe_region_reference(&ps->region, mt->region);
+ ps->width = mt->level[level].width;
+ ps->height = mt->level[level].height;
+ ps->offset = offset;
+ }
+ return ps;
}
void
i915_init_surface_functions(struct i915_context *i915)
{
- i915->pipe.surface_alloc = i915_surface_alloc;
+ i915->pipe.get_tex_surface = i915_get_tex_surface;
+ i915->pipe.get_tile = i915_get_tile;
+ i915->pipe.put_tile = i915_put_tile;
i915->pipe.get_tile_rgba = i915_get_tile_rgba;
i915->pipe.put_tile_rgba = i915_put_tile_rgba;
}