diff options
author | Keith Whitwell <[email protected]> | 2007-08-13 16:07:11 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2007-08-13 16:23:44 +0100 |
commit | 40a86b20478024ca7c55400019c536cb5ff631d1 (patch) | |
tree | 624d3f33b07dfba4328b0c7746af5f58fd496292 /src/mesa/pipe/i915simple/i915_state_dynamic.c | |
parent | d46779103b38aeab61701759ed7a0b30cc71c0ef (diff) |
Start breaking the #include dependencies between pipe drivers and mesa.
Pipe drivers shouldn't really know much about mesa and certainly shouldn't
be #including files from src/mesa/main and the like.
I've also (in i915simple especially) moved over from GL types to
more conventional int/unsigned usage. This probably isn't really the
ultimate desired set of types to use - possibly C99 would be better. It
may even be that a subset of the GL types is preferable.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state_dynamic.c')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_dynamic.c | 86 |
1 files changed, 40 insertions, 46 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state_dynamic.c b/src/mesa/pipe/i915simple/i915_state_dynamic.c index 8d5a3988905..84bff17b2f9 100644 --- a/src/mesa/pipe/i915simple/i915_state_dynamic.c +++ b/src/mesa/pipe/i915simple/i915_state_dynamic.c @@ -25,16 +25,17 @@ * **************************************************************************/ -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "enums.h" +//#include "glheader.h" +//#include "context.h" +//#include "macros.h" +//#include "enums.h" #include "i915_batch.h" #include "i915_state_inlines.h" #include "i915_context.h" #include "i915_reg.h" #include "i915_state.h" +#include "pipe/p_util.h" #define FILE_DEBUG_FLAG DEBUG_STATE @@ -50,9 +51,9 @@ */ static inline void set_dynamic_indirect( struct i915_context *i915, - GLuint offset, - const GLuint *src, - GLuint dwords ) + unsigned offset, + const unsigned *src, + unsigned dwords ) { int i; @@ -68,12 +69,12 @@ static inline void set_dynamic_indirect( struct i915_context *i915, */ static void upload_MODES4( struct i915_context *i915 ) { - GLuint modes4 = 0; + unsigned modes4 = 0; /* I915_NEW_STENCIL */ { - GLint testmask = i915->stencil.value_mask[0] & 0xff; - GLint writemask = i915->stencil.write_mask[0] & 0xff; + int testmask = i915->stencil.value_mask[0] & 0xff; + int writemask = i915->stencil.write_mask[0] & 0xff; modes4 |= (_3DSTATE_MODES_4_CMD | ENABLE_STENCIL_TEST_MASK | @@ -110,20 +111,20 @@ const struct i915_tracked_state i915_upload_MODES4 = { static void upload_BFO( struct i915_context *i915 ) { - GLuint bf[2]; + unsigned bf[2]; memset( bf, 0, sizeof(bf) ); /* _NEW_STENCIL */ if (i915->stencil.back_enabled) { - GLint test = i915_translate_compare_func(i915->stencil.back_func); - GLint fop = i915_translate_stencil_op(i915->stencil.back_fail_op); - GLint dfop = i915_translate_stencil_op(i915->stencil.back_zfail_op); - GLint dpop = i915_translate_stencil_op(i915->stencil.back_zpass_op); - GLint ref = i915->stencil.ref_value[1] & 0xff; - GLint tmask = i915->stencil.value_mask[1] & 0xff; - GLint wmask = i915->stencil.write_mask[1] & 0xff; + int test = i915_translate_compare_func(i915->stencil.back_func); + int fop = i915_translate_stencil_op(i915->stencil.back_fail_op); + int dfop = i915_translate_stencil_op(i915->stencil.back_zfail_op); + int dpop = i915_translate_stencil_op(i915->stencil.back_zpass_op); + int ref = i915->stencil.ref_value[1] & 0xff; + int tmask = i915->stencil.value_mask[1] & 0xff; + int wmask = i915->stencil.write_mask[1] & 0xff; bf[0] = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_FUNCS | @@ -172,23 +173,20 @@ const struct i915_tracked_state i915_upload_BFO = { static void upload_BLENDCOLOR( struct i915_context *i915 ) { - GLuint bc[2]; + unsigned bc[2]; memset( bc, 0, sizeof(bc) ); /* I915_NEW_BLEND {_COLOR} */ { - const GLfloat *color = i915->blend_color.color; - GLubyte r, g, b, a; + const float *color = i915->blend_color.color; - UNCLAMPED_FLOAT_TO_UBYTE(r, color[RCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(g, color[GCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]); - - bc[0] = (_3DSTATE_CONST_BLEND_COLOR_CMD); - bc[1] = (a << 24) | (r << 16) | (g << 8) | b; + bc[0] = _3DSTATE_CONST_BLEND_COLOR_CMD; + bc[1] = pack_ui32_float4( color[0], + color[1], + color[2], + color[3] ); } set_dynamic_indirect( i915, @@ -208,25 +206,21 @@ const struct i915_tracked_state i915_upload_BLENDCOLOR = { static void upload_IAB( struct i915_context *i915 ) { - GLuint iab = 0; + unsigned iab = 0; { - GLuint eqRGB = i915->blend.rgb_func; - GLuint srcRGB = i915->blend.rgb_src_factor; - GLuint dstRGB = i915->blend.rgb_dst_factor; + unsigned eqRGB = i915->blend.rgb_func; + unsigned srcRGB = i915->blend.rgb_src_factor; + unsigned dstRGB = i915->blend.rgb_dst_factor; - GLuint eqA = i915->blend.alpha_func; - GLuint srcA = i915->blend.alpha_src_factor; - GLuint dstA = i915->blend.alpha_dst_factor; + unsigned eqA = i915->blend.alpha_func; + unsigned srcA = i915->blend.alpha_src_factor; + unsigned dstA = i915->blend.alpha_dst_factor; - if (eqA == GL_MIN || eqA == GL_MAX) { - srcA = dstA = GL_ONE; - } + /* Special handling for MIN/MAX filter modes handled at + * state_tracker level. + */ - if (eqRGB == GL_MIN || eqRGB == GL_MAX) { - srcRGB = dstRGB = GL_ONE; - } - if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { @@ -268,7 +262,7 @@ const struct i915_tracked_state i915_upload_IAB = { static void upload_DEPTHSCALE( struct i915_context *i915 ) { - union { GLfloat f; GLuint u; } ds[2]; + union { float f; unsigned u; } ds[2]; memset( ds, 0, sizeof(ds) ); @@ -304,7 +298,7 @@ const struct i915_tracked_state i915_upload_DEPTHSCALE = { static void upload_STIPPLE( struct i915_context *i915 ) { - GLuint st[2]; + unsigned st[2]; st[0] = _3DSTATE_STIPPLE; st[1] = 0; @@ -319,8 +313,8 @@ static void upload_STIPPLE( struct i915_context *i915 ) /* I915_NEW_STIPPLE */ { - const GLubyte *mask = (const GLubyte *)i915->poly_stipple.stipple; - GLubyte p[4]; + const ubyte *mask = (const ubyte *)i915->poly_stipple.stipple; + ubyte p[4]; p[0] = mask[12] & 0xf; p[1] = mask[8] & 0xf; |