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authorZack Rusin <[email protected]>2007-09-18 13:24:44 -0400
committerZack Rusin <[email protected]>2007-09-18 13:24:44 -0400
commitccd63b54cfbb6bb241d55f7ac95afcd14819f469 (patch)
tree3ea07838de79877e6d441506cdd6f805fcb9d308 /src/mesa/pipe/i915simple/i915_fpc.h
parent498a1b5dc4ca431bb1de45d04140bfb2ac319ab2 (diff)
Convert shader to an immutable state object.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_fpc.h')
-rw-r--r--src/mesa/pipe/i915simple/i915_fpc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/i915simple/i915_fpc.h b/src/mesa/pipe/i915simple/i915_fpc.h
index 59fcbf40d9f..84e4c5a6f36 100644
--- a/src/mesa/pipe/i915simple/i915_fpc.h
+++ b/src/mesa/pipe/i915simple/i915_fpc.h
@@ -44,7 +44,7 @@
* Program translation state
*/
struct i915_fp_compile {
- struct pipe_shader_state *shader;
+ const struct pipe_shader_state *shader;
struct vertex_info *vertex_info;