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authorBrian <[email protected]>2007-08-23 13:27:18 -0600
committerBrian <[email protected]>2007-08-23 13:27:18 -0600
commitd3eb25c575464bed7dbfc8be4717d85cb2928ec1 (patch)
tree9d0a18cc6c7c7e5c3939066dc6868a867d651fa0 /src/mesa/pipe/i915simple/i915_context.h
parent690a9de40b20092ae9027dc52d7b26a48995bbff (diff)
Checkpoint commit: i915 texture works, use new vertex_info struct
Basic i915 2D texturing seems to work now. The vertex format is determined from the current fragment shader.
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_context.h')
-rw-r--r--src/mesa/pipe/i915simple/i915_context.h28
1 files changed, 3 insertions, 25 deletions
diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h
index 849c3b0efc3..5de6afa9e9b 100644
--- a/src/mesa/pipe/i915simple/i915_context.h
+++ b/src/mesa/pipe/i915simple/i915_context.h
@@ -33,6 +33,8 @@
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
+#include "pipe/draw/draw_vertex.h"
+
#define I915_TEX_UNITS 8
@@ -77,30 +79,6 @@
#define I915_MAX_CONSTANT 32
-/**
- * New vertex format stuff...
- */
-#define MAX_VERT_ATTRIBS 12 /* OK? */
-
-#define FORMAT_OMIT 0
-#define FORMAT_1F 1
-#define FORMAT_2F 2
-#define FORMAT_3F 3
-#define FORMAT_4F 4
-#define FORMAT_4UB 5
-
-struct vertex_info
-{
- uint num_attribs;
- uint hwfmt[2]; /** hardware format info for this format */
- uint attr_mask; /** mask of VF_ATTR_ bits */
- uint slot_to_attrib[MAX_VERT_ATTRIBS];
- uint interp_mode[MAX_VERT_ATTRIBS];
- uint format[MAX_VERT_ATTRIBS]; /**< FORMAT_x */
-};
-
-
-
struct i915_cache_context;
@@ -129,7 +107,7 @@ struct i915_state
/* texture image buffers */
unsigned texbuffer[I915_TEX_UNITS][2];
- /* vertex format registers */
+ /** Describes the current hardware vertex layout */
struct vertex_info vertex_info;
unsigned id; /* track lost context events */