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author | Brian <[email protected]> | 2007-10-24 11:37:05 -0600 |
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committer | Brian <[email protected]> | 2007-10-24 12:38:07 -0600 |
commit | f68fce1f1f61997f284b77cca5b5765cd7443240 (patch) | |
tree | e1398a0d0a38ca30a25d667cdfab0db025ebc5d5 /src/mesa/pipe/failover | |
parent | 3a345e000350c1590367f01be5db6f0f10701283 (diff) |
Implement gl_PointCoord attribute for GLSL fragment shaders.
Contains the normalized fragment position within a point sprite.
Diffstat (limited to 'src/mesa/pipe/failover')
0 files changed, 0 insertions, 0 deletions