diff options
author | Zack Rusin <[email protected]> | 2007-09-20 10:07:10 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-09-20 10:07:10 -0400 |
commit | 7a06c026ad24b74048f6d125383faf25deb1dfbb (patch) | |
tree | e6422224c0da110d2d2e2349377c29ddc976684f /src/mesa/pipe/failover | |
parent | a6c0c5532f7bfa50ae54c36cf4d74ad4b9f926f8 (diff) |
Fix failover state binding and convert the sampler to use the new
state constant state object semantics.
Diffstat (limited to 'src/mesa/pipe/failover')
-rw-r--r-- | src/mesa/pipe/failover/fo_context.h | 12 | ||||
-rw-r--r-- | src/mesa/pipe/failover/fo_state.c | 72 | ||||
-rw-r--r-- | src/mesa/pipe/failover/fo_state_emit.c | 2 |
3 files changed, 58 insertions, 28 deletions
diff --git a/src/mesa/pipe/failover/fo_context.h b/src/mesa/pipe/failover/fo_context.h index 7371ad4392b..8a2fbe2be9b 100644 --- a/src/mesa/pipe/failover/fo_context.h +++ b/src/mesa/pipe/failover/fo_context.h @@ -70,12 +70,12 @@ struct failover_context { /* The most recent drawing state as set by the driver: */ - const struct fo_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - const struct fo_state *depth_stencil; - const struct fo_state *rasterizer; - const struct fo_state *fragment_shader; - const struct fo_state *vertex_shader; + const struct fo_state *blend; + const struct fo_state *sampler[PIPE_MAX_SAMPLERS]; + const struct fo_state *depth_stencil; + const struct fo_state *rasterizer; + const struct fo_state *fragment_shader; + const struct fo_state *vertex_shader; struct pipe_alpha_test_state alpha_test; struct pipe_blend_color blend_color; diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c index 3379f453557..ce3f0ca6358 100644 --- a/src/mesa/pipe/failover/fo_state.c +++ b/src/mesa/pipe/failover/fo_state.c @@ -75,10 +75,10 @@ failover_bind_blend_state( struct pipe_context *pipe, void *blend ) { struct failover_context *failover = failover_context(pipe); - - failover->blend = (struct fo_state *)blend; + struct fo_state *state = (struct fo_state *)blend; + failover->blend = state; failover->dirty |= FO_NEW_BLEND; - failover->hw->bind_blend_state( failover->hw, blend ); + failover->hw->bind_blend_state( failover->hw, state->hw_state ); } static void @@ -146,10 +146,10 @@ failover_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) { struct failover_context *failover = failover_context(pipe); - - failover->depth_stencil = (struct fo_state *)depth_stencil; + struct fo_state *state = (struct fo_state *)depth_stencil; + failover->depth_stencil = state; failover->dirty |= FO_NEW_DEPTH_STENCIL; - failover->hw->bind_depth_stencil_state( failover->hw, depth_stencil ); + failover->hw->bind_depth_stencil_state(failover->hw, state->hw_state); } static void @@ -192,14 +192,13 @@ failover_create_fs_state(struct pipe_context *pipe, } static void -failover_bind_fs_state(struct pipe_context *pipe, - void *fs) +failover_bind_fs_state(struct pipe_context *pipe, void *fs) { struct failover_context *failover = failover_context(pipe); - - failover->fragment_shader = (struct fo_state *)fs; + struct fo_state *state = (struct fo_state*)fs; + failover->fragment_shader = state; failover->dirty |= FO_NEW_FRAGMENT_SHADER; - failover->hw->bind_fs_state(failover->hw, (struct pipe_shader_state *)fs); + failover->hw->bind_fs_state(failover->hw, state->hw_state); } static void @@ -235,9 +234,10 @@ failover_bind_vs_state(struct pipe_context *pipe, { struct failover_context *failover = failover_context(pipe); - failover->vertex_shader = (struct fo_state*)vs; + struct fo_state *state = (struct fo_state*)vs; + failover->vertex_shader = state; failover->dirty |= FO_NEW_VERTEX_SHADER; - failover->hw->bind_vs_state(failover->hw, vs); + failover->hw->bind_vs_state(failover->hw, state->hw_state); } static void @@ -284,9 +284,10 @@ failover_bind_rasterizer_state(struct pipe_context *pipe, { struct failover_context *failover = failover_context(pipe); - failover->rasterizer = (struct fo_state *)raster; + struct fo_state *state = (struct fo_state*)raster; + failover->rasterizer = state; failover->dirty |= FO_NEW_RASTERIZER; - failover->hw->bind_rasterizer_state( failover->hw, raster ); + failover->hw->bind_rasterizer_state(failover->hw, state->hw_state); } static void @@ -315,17 +316,44 @@ failover_set_scissor_state( struct pipe_context *pipe, failover->hw->set_scissor_state( failover->hw, scissor ); } + +static void * +failover_create_sampler_state(struct pipe_context *pipe, + const struct pipe_sampler_state *templ) +{ + struct fo_state *state = malloc(sizeof(struct fo_state)); + struct failover_context *failover = failover_context(pipe); + + state->sw_state = failover->sw->create_sampler_state(pipe, templ); + state->hw_state = failover->hw->create_sampler_state(pipe, templ); + + return state; +} + static void failover_bind_sampler_state(struct pipe_context *pipe, - unsigned unit, - const struct pipe_sampler_state *sampler) + unsigned unit, void *sampler) { struct failover_context *failover = failover_context(pipe); - - failover->sampler[unit] = sampler; + struct fo_state *state = (struct fo_state*)sampler; + failover->sampler[unit] = state; failover->dirty |= FO_NEW_SAMPLER; failover->dirty_sampler |= (1<<unit); - failover->hw->bind_sampler_state( failover->hw, unit, sampler ); + failover->hw->bind_sampler_state(failover->hw, unit, + state->hw_state); +} + +static void +failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) +{ + struct fo_state *state = (struct fo_state*)sampler; + struct failover_context *failover = failover_context(pipe); + + failover->sw->delete_sampler_state(pipe, state->sw_state); + failover->hw->delete_sampler_state(pipe, state->hw_state); + state->sw_state = 0; + state->hw_state = 0; + free(state); } @@ -389,7 +417,9 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.create_blend_state = failover_create_blend_state; failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; - failover->pipe.bind_sampler_state = failover_bind_sampler_state; + failover->pipe.create_sampler_state = failover_create_sampler_state; + failover->pipe.bind_sampler_state = failover_bind_sampler_state; + failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_state = failover_bind_depth_stencil_state; failover->pipe.delete_depth_stencil_state = failover_delete_depth_stencil_state; diff --git a/src/mesa/pipe/failover/fo_state_emit.c b/src/mesa/pipe/failover/fo_state_emit.c index da12b4e25ce..c0ea6810246 100644 --- a/src/mesa/pipe/failover/fo_state_emit.c +++ b/src/mesa/pipe/failover/fo_state_emit.c @@ -103,7 +103,7 @@ failover_state_emit( struct failover_context *failover ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { if (failover->dirty_sampler & (1<<i)) { failover->sw->bind_sampler_state( failover->sw, i, - failover->sampler[i] ); + failover->sampler[i]->sw_state ); } } } |