diff options
author | Zack Rusin <[email protected]> | 2007-10-31 12:23:45 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-11-02 07:15:17 -0400 |
commit | 25d91c23ff834a129e537891ec3ad63197d37da5 (patch) | |
tree | 7c14a496c3095125d4f27e772a7165ac466566cf /src/mesa/pipe/draw | |
parent | 7ff0df6c2bf11a36bc6101e361484bde57595a79 (diff) |
Add basic entry points for fragment shaders.
Diffstat (limited to 'src/mesa/pipe/draw')
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index 7768a62000e..529ed288eb1 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -239,7 +239,7 @@ draw_create_vertex_shader(struct draw_context *draw, } #endif #ifdef MESA_LLVM - vs->llvm_prog = gallivm_from_tgsi(shader->tokens); + vs->llvm_prog = gallivm_from_tgsi(shader->tokens, GALLIVM_VS); draw->engine = gallivm_global_cpu_engine(); if (!draw->engine) { draw->engine = gallivm_cpu_engine_create(vs->llvm_prog); |