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authorZack Rusin <[email protected]>2007-10-21 11:16:01 -0400
committerZack Rusin <[email protected]>2007-10-24 11:21:04 -0400
commit6815a9af6c98934e3537507ccbf077d69a5d5320 (patch)
tree968a1c3d13c274cfb88c8edd4cf45ffa8ccd2310 /src/mesa/pipe/draw
parent3b772a277fe032c94654648d0671ff42fd3fdce6 (diff)
Cleanup some of the debugging output code
Diffstat (limited to 'src/mesa/pipe/draw')
-rw-r--r--src/mesa/pipe/draw/draw_vertex_shader.c5
-rw-r--r--src/mesa/pipe/draw/draw_vertex_shader_llvm.c11
2 files changed, 1 insertions, 15 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c
index e36ecdc849e..fb20dfa4e1a 100644
--- a/src/mesa/pipe/draw/draw_vertex_shader.c
+++ b/src/mesa/pipe/draw/draw_vertex_shader.c
@@ -91,8 +91,6 @@ run_vertex_program(struct draw_context *draw,
assert(draw->vertex_shader->state->output_semantic_name[0]
== TGSI_SEMANTIC_POSITION);
- fprintf(stderr, "------ run_vertex\n");
-
/* Consts does not require 16 byte alignment. */
machine->Consts = (float (*)[4]) draw->mapped_constants;
@@ -132,7 +130,6 @@ run_vertex_program(struct draw_context *draw,
y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j];
z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j];
w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j];
- printf("output %d: %f %f %f %f\n", 0, x, y, z, w);
vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes);
vOut[j]->edgeflag = 1;
@@ -178,8 +175,6 @@ void draw_vertex_shader_queue_flush( struct draw_context *draw )
{
unsigned i, j;
- fprintf(stderr, "XX q(%d) ", draw->vs.queue_nr );
-
if (draw->vertex_shader->state->llvm_prog) {
draw_vertex_shader_queue_flush_llvm(draw);
return;
diff --git a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
index d658544f306..05c3fe511bf 100644
--- a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
+++ b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
@@ -74,8 +74,6 @@ void vertex_fetch(struct draw_context *draw,
{
uint attr;
- printf("fetch vertex %u: \n", elt);
-
/* loop over vertex attributes (vertex shader inputs) */
for (attr = 0; attr < draw->vertex_shader->state->num_inputs; attr++) {
@@ -89,8 +87,6 @@ void vertex_fetch(struct draw_context *draw,
fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
- printf("> %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);
-
inputs[attr][0] = p[0]; /*X*/
inputs[attr][1] = p[1]; /*Y*/
inputs[attr][2] = p[2]; /*Z*/
@@ -105,7 +101,7 @@ compute_clipmask(const float *clip, const float (*plane)[4], unsigned nr)
unsigned i;
for (i = 0; i < nr; i++) {
- if (dot4(clip, plane[i]) < 0)
+ if (dot4(clip, plane[i]) < 0)
mask |= (1<<i);
}
@@ -129,8 +125,6 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
const float *scale = draw->viewport.scale;
const float *trans = draw->viewport.translate;
- fprintf(stderr, "--- XX q(%d) \n", draw->vs.queue_nr);
-
/* fetch the inputs */
for (i = 0; i < draw->vs.queue_nr; ++i) {
unsigned elt = draw->vs.queue[i].elt;
@@ -144,9 +138,6 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
draw->vertex_shader->state->num_inputs,
draw->vertex_info.num_attribs);
- /* FIXME: finish conversion */
- /* dests = outputs */
-
/* store machine results */
for (int i = 0; i < draw->vs.queue_nr; ++i) {
unsigned slot;