diff options
author | Zack Rusin <[email protected]> | 2007-10-21 11:16:01 -0400 |
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committer | Zack Rusin <[email protected]> | 2007-10-24 11:21:04 -0400 |
commit | 6815a9af6c98934e3537507ccbf077d69a5d5320 (patch) | |
tree | 968a1c3d13c274cfb88c8edd4cf45ffa8ccd2310 /src/mesa/pipe/draw | |
parent | 3b772a277fe032c94654648d0671ff42fd3fdce6 (diff) |
Cleanup some of the debugging output code
Diffstat (limited to 'src/mesa/pipe/draw')
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader.c | 5 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader_llvm.c | 11 |
2 files changed, 1 insertions, 15 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index e36ecdc849e..fb20dfa4e1a 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -91,8 +91,6 @@ run_vertex_program(struct draw_context *draw, assert(draw->vertex_shader->state->output_semantic_name[0] == TGSI_SEMANTIC_POSITION); - fprintf(stderr, "------ run_vertex\n"); - /* Consts does not require 16 byte alignment. */ machine->Consts = (float (*)[4]) draw->mapped_constants; @@ -132,7 +130,6 @@ run_vertex_program(struct draw_context *draw, y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j]; z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j]; w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j]; - printf("output %d: %f %f %f %f\n", 0, x, y, z, w); vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes); vOut[j]->edgeflag = 1; @@ -178,8 +175,6 @@ void draw_vertex_shader_queue_flush( struct draw_context *draw ) { unsigned i, j; - fprintf(stderr, "XX q(%d) ", draw->vs.queue_nr ); - if (draw->vertex_shader->state->llvm_prog) { draw_vertex_shader_queue_flush_llvm(draw); return; diff --git a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c index d658544f306..05c3fe511bf 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c +++ b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c @@ -74,8 +74,6 @@ void vertex_fetch(struct draw_context *draw, { uint attr; - printf("fetch vertex %u: \n", elt); - /* loop over vertex attributes (vertex shader inputs) */ for (attr = 0; attr < draw->vertex_shader->state->num_inputs; attr++) { @@ -89,8 +87,6 @@ void vertex_fetch(struct draw_context *draw, fetch_attrib4(src, draw->vertex_element[attr].src_format, p); - printf("> %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]); - inputs[attr][0] = p[0]; /*X*/ inputs[attr][1] = p[1]; /*Y*/ inputs[attr][2] = p[2]; /*Z*/ @@ -105,7 +101,7 @@ compute_clipmask(const float *clip, const float (*plane)[4], unsigned nr) unsigned i; for (i = 0; i < nr; i++) { - if (dot4(clip, plane[i]) < 0) + if (dot4(clip, plane[i]) < 0) mask |= (1<<i); } @@ -129,8 +125,6 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; - fprintf(stderr, "--- XX q(%d) \n", draw->vs.queue_nr); - /* fetch the inputs */ for (i = 0; i < draw->vs.queue_nr; ++i) { unsigned elt = draw->vs.queue[i].elt; @@ -144,9 +138,6 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw) draw->vertex_shader->state->num_inputs, draw->vertex_info.num_attribs); - /* FIXME: finish conversion */ - /* dests = outputs */ - /* store machine results */ for (int i = 0; i < draw->vs.queue_nr; ++i) { unsigned slot; |