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authorZack Rusin <[email protected]>2007-10-24 12:48:06 -0400
committerZack Rusin <[email protected]>2007-10-24 12:48:06 -0400
commit02cf317ed69c67c672c852451c45986d7798413e (patch)
treee40effee52b8bbf291ae3c11224245a1a5ab886a /src/mesa/pipe/draw
parent9d4b51aab8f5a0c0a4a0c14886d1c87828d9eeb0 (diff)
Add copyright headers and do some cleanups.
Diffstat (limited to 'src/mesa/pipe/draw')
-rw-r--r--src/mesa/pipe/draw/draw_vertex_shader_llvm.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
index 99f0aca9e5d..c0720d2872e 100644
--- a/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
+++ b/src/mesa/pipe/draw/draw_vertex_shader_llvm.c
@@ -125,7 +125,7 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
float inputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4];
float outputs[VS_QUEUE_LENGTH][PIPE_MAX_SHADER_INPUTS][4];
float (*consts)[4] = (float (*)[4]) draw->mapped_constants;
- struct ga_llvm_prog *prog = (struct ga_llvm_prog *)draw->vertex_shader->state->llvm_prog;
+ struct gallivm_prog *prog = (struct gallivm_prog *)draw->vertex_shader->state->llvm_prog;
const float *scale = draw->viewport.scale;
const float *trans = draw->viewport.translate;
@@ -137,7 +137,7 @@ void draw_vertex_shader_queue_flush_llvm(struct draw_context *draw)
}
/* batch execute the shaders on all the vertices */
- ga_llvm_prog_exec(prog, inputs, outputs, consts,
+ gallivm_prog_exec(prog, inputs, outputs, consts,
draw->vs.queue_nr,
draw->vertex_shader->state->num_inputs,
draw->vertex_info.num_attribs);