diff options
author | Brian <[email protected]> | 2007-08-23 19:03:42 -0600 |
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committer | Brian <[email protected]> | 2007-08-23 19:03:42 -0600 |
commit | e967b246ecdc665d9f974d1e35380cb1cd11d61e (patch) | |
tree | 62fa8017c148482090984066532824b8b6b98426 /src/mesa/pipe/draw/draw_prim.c | |
parent | 30236573dadd83714220b72b0c04f1bbce69fbd6 (diff) |
Vertex shader outputs are now tightly packed into the output slots.
Fix softpipe vertex attribute setup.
Also, update vs constants when the projection matrix changes (fixes samples/prim.c)
Diffstat (limited to 'src/mesa/pipe/draw/draw_prim.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_prim.c | 57 |
1 files changed, 37 insertions, 20 deletions
diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c index 2ba3cb3eb53..76c2a821b7b 100644 --- a/src/mesa/pipe/draw/draw_prim.c +++ b/src/mesa/pipe/draw/draw_prim.c @@ -200,7 +200,7 @@ run_vertex_program(struct draw_context *draw, machine.Inputs[attr].xyzw[2].f[j] = p[2]; /*Z*/ machine.Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/ #if 0 - if (1/*attr == 0*/) { + if (1) { fprintf(file, "Input vertex %d: attr %d: %f %f %f %f\n", j, attr, p[0], p[1], p[2], p[3]); fflush( file ); @@ -212,12 +212,15 @@ run_vertex_program(struct draw_context *draw, #if 0 printf("Consts:\n"); - for (i = 0; i < 4; i++) { - printf(" %d: %f %f %f %f\n", i, - machine.Consts[i][0], - machine.Consts[i][1], - machine.Consts[i][2], - machine.Consts[i][3]); + { + int i; + for (i = 0; i < 4; i++) { + printf(" %d: %f %f %f %f\n", i, + machine.Consts[i][0], + machine.Consts[i][1], + machine.Consts[i][2], + machine.Consts[i][3]); + } } #endif @@ -238,7 +241,7 @@ run_vertex_program(struct draw_context *draw, /* store machine results */ assert(draw->vertex_shader.outputs_written & (1 << TGSI_ATTRIB_POS)); for (j = 0; j < count; j++) { - unsigned attr, slot; + unsigned /**attr,**/ slot; float x, y, z, w; /* Handle attr[0] (position) specially: */ @@ -247,7 +250,7 @@ run_vertex_program(struct draw_context *draw, z = vOut[j]->clip[2] = machine.Outputs[0].xyzw[2].f[j]; w = vOut[j]->clip[3] = machine.Outputs[0].xyzw[3].f[j]; - vOut[j]->clipmask = compute_clipmask(x, y, z, w); + vOut[j]->clipmask = 0;/*compute_clipmask(x, y, z, w);*/ vOut[j]->edgeflag = 1; /* divide by w */ @@ -273,33 +276,47 @@ run_vertex_program(struct draw_context *draw, /* remaining attributes: */ /* pack into sequential post-transform attrib slots */ +#if 0 slot = 1; for (attr = 1; attr < TGSI_ATTRIB_MAX; attr++) { if (draw->vertex_shader.outputs_written & (1 << attr)) { assert(slot < draw->vertex_info.num_attribs); - vOut[j]->data[slot][0] = machine.Outputs[attr].xyzw[0].f[j]; - vOut[j]->data[slot][1] = machine.Outputs[attr].xyzw[1].f[j]; - vOut[j]->data[slot][2] = machine.Outputs[attr].xyzw[2].f[j]; - vOut[j]->data[slot][3] = machine.Outputs[attr].xyzw[3].f[j]; + vOut[j]->data[slot][0] = machine.Outputs[/*attr*/slot].xyzw[0].f[j]; + vOut[j]->data[slot][1] = machine.Outputs[/*attr*/slot].xyzw[1].f[j]; + vOut[j]->data[slot][2] = machine.Outputs[/*attr*/slot].xyzw[2].f[j]; + vOut[j]->data[slot][3] = machine.Outputs[/*attr*/slot].xyzw[3].f[j]; #if 0 - fprintf(file, "output attrib %d slot %d: %f %f %f %f\n", + fprintf(file, "output attrib %d slot %d: %f %f %f %f vert %p\n", attr, slot, vOut[j]->data[slot][0], vOut[j]->data[slot][1], vOut[j]->data[slot][2], - vOut[j]->data[slot][3]); + vOut[j]->data[slot][3], vOut[j]); #endif slot++; } } - } +#else + + for (slot = 1; slot < draw->vertex_info.num_attribs; slot++) { + vOut[j]->data[slot][0] = machine.Outputs[slot].xyzw[0].f[j]; + vOut[j]->data[slot][1] = machine.Outputs[slot].xyzw[1].f[j]; + vOut[j]->data[slot][2] = machine.Outputs[slot].xyzw[2].f[j]; + vOut[j]->data[slot][3] = machine.Outputs[slot].xyzw[3].f[j]; #if 0 - memcpy( - quad->outputs.color, - &machine.Outputs[1].xyzw[0].f[0], - sizeof( quad->outputs.color ) ); + fprintf(file, "output attrib slot %d: %f %f %f %f vert %p\n", + slot, + vOut[j]->data[slot][0], + vOut[j]->data[slot][1], + vOut[j]->data[slot][2], + vOut[j]->data[slot][3], vOut[j]); #endif + } + +#endif + + } /* loop over vertices */ } |