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authorBrian <[email protected]>2007-11-08 17:07:12 -0700
committerBrian <[email protected]>2007-11-08 17:07:12 -0700
commit64469863212dcc41995c473032856096c4af12b3 (patch)
tree9b8ff1218b90fbeb3f056cf1713537dddb731c94 /src/mesa/pipe/draw/draw_prim.c
parent990fe4c0bf735206c3cc7346d84adc782595bc3a (diff)
Reorganize user-space vertex fields in draw_context into 'user' group.
This sub-struct collects the incoming user-provided data/pointers in one place. Ex: draw->mapped_vbuffer becomes draw->user.vbuffer, etc.
Diffstat (limited to 'src/mesa/pipe/draw/draw_prim.c')
-rw-r--r--src/mesa/pipe/draw/draw_prim.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c
index baae6e98c54..e4a65b9f243 100644
--- a/src/mesa/pipe/draw/draw_prim.c
+++ b/src/mesa/pipe/draw/draw_prim.c
@@ -64,7 +64,7 @@ static void draw_prim_queue_flush( struct draw_context *draw )
printf("Flushing with %d prims, %d verts\n",
draw->pq.queue_nr, draw->vs.queue_nr);
- /* Make sure all vertices are available:
+ /* Make sure all vertices are available/shaded:
*/
if (draw->vs.queue_nr)
draw_vertex_shader_queue_flush(draw);