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authorZack Rusin <[email protected]>2007-10-03 10:08:45 -0400
committerZack Rusin <[email protected]>2007-10-03 10:33:38 -0400
commitcdd38d487a311e6c71b76382d428f5dc26caf067 (patch)
treeae874c5348965c70aabcc6e9a6b5f2ac24775885 /src/mesa/pipe/draw/draw_clip.c
parenta7e997cfc5d909eebbc16ba5b0362e9778f01561 (diff)
Unify handling of userplanes and regular planes to simplify
the clipping code. (really done by Keith)
Diffstat (limited to 'src/mesa/pipe/draw/draw_clip.c')
-rw-r--r--src/mesa/pipe/draw/draw_clip.c52
1 files changed, 6 insertions, 46 deletions
diff --git a/src/mesa/pipe/draw/draw_clip.c b/src/mesa/pipe/draw/draw_clip.c
index a5051460479..4e1483f0252 100644
--- a/src/mesa/pipe/draw/draw_clip.c
+++ b/src/mesa/pipe/draw/draw_clip.c
@@ -50,13 +50,6 @@
#endif
-/** bitmask for the first view-frustum clip planes */
-#define VIEWPLANE_MASK ((1 << 6) - 1)
-
-/** bitmask for the user-defined clip planes */
-#define USERPLANE_MASK (((1 << PIPE_MAX_CLIP_PLANES) - 1) << 6)
-
-
struct clipper {
struct draw_stage stage; /**< base class */
@@ -335,10 +328,6 @@ do_clip_line( struct draw_stage *stage,
const float dp0 = dot4( pos0, plane );
const float dp1 = dot4( pos1, plane );
- /* need this to handle user-clip planes properly */
- if (dp0 < 0.0F && dp1 < 0.0F)
- return;
-
if (dp1 < 0.0F) {
float t = dp1 / (dp1 - dp0);
t1 = MAX2(t1, t);
@@ -392,21 +381,8 @@ static void
clip_point( struct draw_stage *stage,
struct prim_header *header )
{
- if (header->v[0]->clipmask == 0) {
+ if (header->v[0]->clipmask == 0)
stage->next->point( stage->next, header );
- }
- else if (header->v[0]->clipmask & USERPLANE_MASK) {
- /* test against user clip planes now */
- const struct clipper *clipper = clipper_stage( stage );
- uint i;
- for (i = 6; i < stage->draw->nr_planes; i++) {
- float dot = dot4(clipper->plane[i], header->v[0]->clip);
- if (dot < 0.0F)
- return; /* clipped! */
- }
- /* not clipped */
- stage->next->point( stage->next, header );
- }
}
@@ -421,22 +397,8 @@ clip_line( struct draw_stage *stage,
/* no clipping needed */
stage->next->line( stage->next, header );
}
- else if (((header->v[0]->clipmask &
- header->v[1]->clipmask &
- VIEWPLANE_MASK) == 0) ||
- (clipmask & USERPLANE_MASK)) {
- /* About the above predicate: the clipmask bits for the view volume
- * exactly indicate whether the coordinate is inside or outside each
- * frustum plane. However, the bits for user-defined planes are set
- * if the plane is enabled, and does not really indicate if the
- * coordinate is inside or outside the user-defined plane.
- *
- * To change this (so that the user-plane bits really indicate
- * inside/outside) we'd have to compute the dot products earlier
- * in the draw_prim.c code (see compute_clipmask()).
- * We will probably do that when we have support for user clip coord
- * in vertex shaders...
- */
+ else if ((header->v[0]->clipmask &
+ header->v[1]->clipmask) == 0) {
do_clip_line(stage, header, clipmask);
}
/* else, totally clipped */
@@ -455,11 +417,9 @@ clip_tri( struct draw_stage *stage,
/* no clipping needed */
stage->next->tri( stage->next, header );
}
- else if (((header->v[0]->clipmask &
- header->v[1]->clipmask &
- header->v[2]->clipmask &
- VIEWPLANE_MASK) == 0) ||
- (clipmask & USERPLANE_MASK)) {
+ else if ((header->v[0]->clipmask &
+ header->v[1]->clipmask &
+ header->v[2]->clipmask) == 0) {
do_clip_tri(stage, header, clipmask);
}
}