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authorBrian <[email protected]>2007-12-10 14:25:30 -0700
committerBrian <[email protected]>2007-12-10 14:25:30 -0700
commite53303ba3b69c2c82cefd58e90d06132c2af2bb7 (patch)
tree21e6cb8381c6d27ca910850f60387d2b1b72fb33 /src/mesa/pipe/cell/ppu/cell_context.c
parente248f940506a678acc0cad1c925c0b11cca09672 (diff)
Cell driver state-setter functions, basic tile get/put, glClear.
The state setting code was mostly just copied from the softpipe driver. The SPUs can now get/put framebuffer tiles from/to main memory and clear them to a given color. Lots of debug code in effect. Tiled framebuffer is displayed in X window via the xmwinsys layer. To enable Cell driver, export GALLIUM_CELL=1
Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_context.c')
-rw-r--r--src/mesa/pipe/cell/ppu/cell_context.c237
1 files changed, 212 insertions, 25 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_context.c b/src/mesa/pipe/cell/ppu/cell_context.c
index a8f6cba2fa9..68543ecf303 100644
--- a/src/mesa/pipe/cell/ppu/cell_context.c
+++ b/src/mesa/pipe/cell/ppu/cell_context.c
@@ -32,45 +32,232 @@
#include <stdio.h>
-#include <libspe.h>
-#include <libmisc.h>
-#include "pipe/cell/ppu/cell_context.h"
+
+#include "pipe/p_defines.h"
+#include "pipe/p_format.h"
+#include "pipe/p_util.h"
+#include "pipe/p_winsys.h"
#include "pipe/cell/common.h"
+#include "pipe/draw/draw_context.h"
+#include "cell_context.h"
+#include "cell_flush.h"
+#include "cell_state.h"
+#include "cell_surface.h"
+#include "cell_spu.h"
-#define NUM_SPUS 6
-extern spe_program_handle_t g3d_spu;
+static boolean
+cell_is_format_supported( struct pipe_context *pipe,
+ enum pipe_format format, uint type )
+{
+ struct cell_context *cell = cell_context( pipe );
-static speid_t speid[NUM_SPUS];
-static struct init_info inits[NUM_SPUS];
+ switch (type) {
+ case PIPE_TEXTURE:
+ /* cell supports all texture formats, XXX for now anyway */
+ return TRUE;
+ case PIPE_SURFACE:
+ /* cell supports all (off-screen) surface formats, XXX for now */
+ return TRUE;
+ case PIPE_SCREEN_SURFACE:
+ return format == cell->winsys->preferredFormat;
+ default:
+ assert(0);
+ return FALSE;
+ }
+}
-static void
-start_spus(void)
+static int cell_get_param(struct pipe_context *pipe, int param)
{
- int i;
-
- for (i = 0; i < NUM_SPUS; i++) {
- inits[i].foo = i;
- inits[i].bar = i * 10;
-
- speid[i] = spe_create_thread(0, /* gid */
- &g3d_spu, /* spe program handle */
- &inits[i], /* argp */
- NULL, /* envp */
- -1, /* mask */
- 0 ); /* flags */
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ return 8;
+ case PIPE_CAP_NPOT_TEXTURES:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+ case PIPE_CAP_GLSL:
+ return 1;
+ case PIPE_CAP_S3TC:
+ return 0;
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 0;
+ case PIPE_CAP_POINT_SPRITE:
+ return 1;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 1;
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 12; /* max 2Kx2K */
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 8; /* max 128x128x128 */
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 12; /* max 2Kx2K */
+ default:
+ return 0;
+ }
+}
+
+static float cell_get_paramf(struct pipe_context *pipe, int param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 255.0; /* arbitrary */
+
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ /* fall-through */
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 255.0; /* arbitrary */
+
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 0.0;
+
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 16.0; /* arbitrary */
+
+ default:
+ return 0;
}
}
+static const char *
+cell_get_name( struct pipe_context *pipe )
+{
+ return "Cell";
+}
+
+static const char *
+cell_get_vendor( struct pipe_context *pipe )
+{
+ return "Tungsten Graphics, Inc.";
+}
+
+
+
+static void
+cell_destroy_context( struct pipe_context *pipe )
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ cell_spu_exit(cell);
+ wait_spus(cell->num_spus);
+
+ free(cell);
+}
+
+
-void cell_create_context(void)
+
+struct pipe_context *
+cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
{
- printf("cell_create_context\n");
+ struct cell_context *cell;
+
+ cell = CALLOC_STRUCT(cell_context);
+ if (!cell)
+ return NULL;
+
+ cell->winsys = cws;
+ cell->pipe.winsys = winsys;
+ cell->pipe.destroy = cell_destroy_context;
+
+ /* queries */
+ cell->pipe.is_format_supported = cell_is_format_supported;
+ cell->pipe.get_name = cell_get_name;
+ cell->pipe.get_vendor = cell_get_vendor;
+ cell->pipe.get_param = cell_get_param;
+ cell->pipe.get_paramf = cell_get_paramf;
+
+
+ /* state setters */
+ cell->pipe.create_alpha_test_state = cell_create_alpha_test_state;
+ cell->pipe.bind_alpha_test_state = cell_bind_alpha_test_state;
+ cell->pipe.delete_alpha_test_state = cell_delete_alpha_test_state;
+
+ cell->pipe.create_blend_state = cell_create_blend_state;
+ cell->pipe.bind_blend_state = cell_bind_blend_state;
+ cell->pipe.delete_blend_state = cell_delete_blend_state;
+
+ cell->pipe.create_sampler_state = cell_create_sampler_state;
+ cell->pipe.bind_sampler_state = cell_bind_sampler_state;
+ cell->pipe.delete_sampler_state = cell_delete_sampler_state;
+
+ cell->pipe.create_depth_stencil_state = cell_create_depth_stencil_state;
+ cell->pipe.bind_depth_stencil_state = cell_bind_depth_stencil_state;
+ cell->pipe.delete_depth_stencil_state = cell_delete_depth_stencil_state;
+
+ cell->pipe.create_rasterizer_state = cell_create_rasterizer_state;
+ cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state;
+ cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state;
+
+ cell->pipe.create_fs_state = cell_create_fs_state;
+ cell->pipe.bind_fs_state = cell_bind_fs_state;
+ cell->pipe.delete_fs_state = cell_delete_fs_state;
+
+ cell->pipe.create_vs_state = cell_create_vs_state;
+ cell->pipe.bind_vs_state = cell_bind_vs_state;
+ cell->pipe.delete_vs_state = cell_delete_vs_state;
+
+ cell->pipe.set_blend_color = cell_set_blend_color;
+ cell->pipe.set_clip_state = cell_set_clip_state;
+ cell->pipe.set_clear_color_state = cell_set_clear_color_state;
+ cell->pipe.set_constant_buffer = cell_set_constant_buffer;
+#if 0
+ cell->pipe.set_feedback_state = cell_set_feedback_state;
+#endif
+
+ cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
+
+ cell->pipe.set_polygon_stipple = cell_set_polygon_stipple;
+ cell->pipe.set_sampler_units = cell_set_sampler_units;
+ cell->pipe.set_scissor_state = cell_set_scissor_state;
+ cell->pipe.set_texture_state = cell_set_texture_state;
+ cell->pipe.set_viewport_state = cell_set_viewport_state;
+
+ cell->pipe.set_vertex_buffer = cell_set_vertex_buffer;
+ cell->pipe.set_vertex_element = cell_set_vertex_element;
+#if 0
+ cell->pipe.set_feedback_buffer = cell_set_feedback_buffer;
+
+ cell->pipe.draw_arrays = cell_draw_arrays;
+ cell->pipe.draw_elements = cell_draw_elements;
+#endif
+
+ cell->pipe.clear = cell_clear_surface;
+ cell->pipe.flush = cell_flush;
+
+#if 0
+ cell->pipe.begin_query = cell_begin_query;
+ cell->pipe.end_query = cell_end_query;
+ cell->pipe.wait_query = cell_wait_query;
+
+ /* textures */
+ cell->pipe.mipmap_tree_layout = cell_mipmap_tree_layout;
+ cell->pipe.get_tex_surface = cell_get_tex_surface;
+#endif
+
+
+ cell->draw = draw_create();
+
+ /*
+ * SPU stuff
+ */
+ cell->num_spus = 6; /* XXX >6 seems to fail */
+
+ cell_start_spus(cell->num_spus);
- start_spus();
+#if 0
+ test_spus(cell);
+ wait_spus();
+#endif
- /* TODO: do something with the SPUs! */
+ return &cell->pipe;
}