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authorBrian <[email protected]>2008-01-02 18:53:33 -0700
committerBrian <[email protected]>2008-01-02 18:53:33 -0700
commitde9f8e8b717aa4b4ab94af73be5aa70088cd6b81 (patch)
tree0ce4fc6110517e7ccdf5a3781663c80adfe516ae /src/mesa/pipe/cell/ppu/cell_context.c
parentda92ac01e80e8a83233b1d4a881503bfc2806a1a (diff)
Cell: basic triangle rendering works.
The cell "render_stage" (last in the "draw" pipeline) emits vertices into a buffer which is pulled by the SPUs in response to a "RENDER" command. This is pretty much temporary/scaffold code for now.
Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_context.c')
-rw-r--r--src/mesa/pipe/cell/ppu/cell_context.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_context.c b/src/mesa/pipe/cell/ppu/cell_context.c
index 82b69ac33ed..fb89837a7cd 100644
--- a/src/mesa/pipe/cell/ppu/cell_context.c
+++ b/src/mesa/pipe/cell/ppu/cell_context.c
@@ -161,10 +161,13 @@ cell_create_context(struct pipe_winsys *winsys, struct cell_winsys *cws)
{
struct cell_context *cell;
- cell = CALLOC_STRUCT(cell_context);
+ /* some fields need to be 16-byte aligned, so align the whole object */
+ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
if (!cell)
return NULL;
+ memset(cell, 0, sizeof(*cell));
+
cell->winsys = cws;
cell->pipe.winsys = winsys;
cell->pipe.destroy = cell_destroy_context;