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author | Eric Anholt <[email protected]> | 2009-08-06 13:55:09 -0700 |
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committer | Eric Anholt <[email protected]> | 2009-08-07 14:04:11 -0700 |
commit | a2a3d8d7f056a9c3c613da62ddc2618bf5227ce6 (patch) | |
tree | 54de31705333a20b7bfb9895e9f744bdfeb87731 /src/mesa/osmesa.pc.in | |
parent | caf4f0ede78b4f6b1e340e33b96f21ce8a6ac344 (diff) |
intel: Fix googleearth by avoiding GL_VIEWPORT_BIT in meta clear push/pop
I have no idea why this fixes things, but being more efficient sounds good
anyway. Fixes regression in 99d07d0f91ddd37926d08f4e7f10d55cac28d9a7
where most of the lit half of the world was not drawn.
Diffstat (limited to 'src/mesa/osmesa.pc.in')
0 files changed, 0 insertions, 0 deletions