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authorFelix Kuehling <[email protected]>2005-03-10 22:45:00 +0000
committerFelix Kuehling <[email protected]>2005-03-10 22:45:00 +0000
commit96035d54f3c223e6d2f6dea79fb68dbfb2b74f0a (patch)
tree9cd59f3e776715c83ba2155ed67210dd83e31860 /src/mesa/math
parent746df5671789aa5338c82a8e1b7fb50d342198e0 (diff)
- Flush before updating the timestamp of a texture heap from a bound texture.
- Flush before using a new texture or before disabling a texture unit, because savageFlushCmdBuf can only update the timestamp of the last used texture. This fixes corruption in quake2 with single-textured lighting.
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