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authorKenneth Graunke <[email protected]>2012-06-04 11:40:23 -0700
committerKenneth Graunke <[email protected]>2012-06-05 14:41:34 -0700
commit7fde071f04afff86d4f8d7895073e22e60970b4e (patch)
treed95c28607d48a268d227a54707e967acc02ae02b /src/mesa/math/m_vector.c
parent3edd2ba22bdb9abd4e2b10db4379f4182b5c3ecd (diff)
meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().
This isn't saved/restored by _mesa_meta_begin, so we need to do it manually (like we do for the read/draw framebuffers). Additionally, we neglected to re-bind before the glRenderbufferStorage call. +13 oglconforms. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/math/m_vector.c')
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